Asp explorer exploration build There are smaller vessels that can be used for exploration, but you'd be giving up on some utility items to do so for an indeterminate amount of time. If you’re doing something unique, you might need a more unique build! Ship Build Jargon: I've recently came back to the game after a long layoff and I want to explore. [Asp Explorer, EH2 “Ranger”] Mass : 337. I already G5 engineered everything except the PP which is set to just enough to power the ship (AFMU off unless in use), slotted the guardian FSD booster, picked the tech broker FSD and DSS for you and slotted in the basics. You could for example use this build to plot R2R routes To purchase, A-rate and outfit a DBX should cost under 6 million (less than the purchase price of a stock Asp-X). 10 T full Fuel : 32 T Asp Explorer – “Old Friend” → EDAstro also has some good advice and sample builds (though their Asp Explorer build is messed up). 72-Ly laden jump range and a safety factor high enough to get you all the way to Beagle Point and back: shields for collision protection heat sinks for thermal protection an AFMU and a repair limpet controller for damage control The build minimizes ships mass, maximizes power and thermal efficiency. By Winter Ihernglass - December 2024. 50 T empty 369. Aug 25, 2023 · Greetings Commanders,This is one of my favourite mid sized Exploration Ships, and truly screams "value for money!!"The Asp Explorer is by far one of the best May 22, 2018 · Hey. It's affordable and boasts one of the best Oct 7, 2020 · This my personal build for the Asp explorer specifically built for exploration in Elite: Dangerous! I hope you find this build useful and if you would like t We would like to show you a description here but the site won’t allow us. If a ship can get 35-40 LY jump-range, the CMDR can easily explore 99% of the galaxy. If you're willing to forgo the Asp for jump range, the Phantom will jump a little further because it has a lighter hull (270, 280 for the Asp). 73 LY unladen The Annie was specifically built to farm manufactured materials at High Grade Emissions. Maxing out everything I admit takes a lot of work, but for an explorer if you take the ship that u/Ragdemesis already suggested and just engineer it to about half way through its grade 3 you've jumped from ~34ly to about 44 ly per jump without a huge amount of effort. Jul 29, 2017 · I'm a new PS4 Cmdr and am loving the game. Oct 1, 2021 · 3. May 1, 2020 · Hawkes Gaming brings you the best Elite Dangerous exploration outfitting ships guide for 2021! I feature the Diamondback Explorer, the Asp Explorer and the A On this page you can see mining build for the ship: Asp Explorer. 50 T full Fuel : 32 T Cargo : 0 T Cabins: 0 Speed : 345 m/s (469 boost) Range : 62. Sticking around for a fight in an exploration build with two pulse lasers will just get you killed. The ASP Scout is the best explorer in the game for me. Guys you don't need the best powerplant. In general, explorers are flying lightweight Anacondas, Phantoms, and Asp Explorers. Opinions and recommendations much appreciated. Here is the latest video in my series to engineer the ultimate FSD jump range Asp Explorer. is really useful. . If it wasn't for unplanned terrain booping I'd say you didn't need shields either. HOT TAKE: The Type-10 Defender is the best exploration ship in the game. Lots of choices in the "medium" size ship category but another, relatively inexpensive ship with great un-modified jump-range, multi-crew capability and awesome views through the canopy windows is the Asp-Explorer (Asp-X, another ship that is literally called Explorer) was the exploration-ship meta for many years until the introduction of the Jan 4, 2017 · Mine is jumping 49. " Anyway, this is my current Asp Explorer exploration build. Just use a class 5 or 6 cheap E or D rank fuel scoop. 35 T full Fuel : 32 T Cargo : 64 T Cabins: 0 Speed : 341 m/s (463 boost) Range : 48. Dec 15, 2024 · module credits; Asp Explorer: 6,145,793CR: 5E: Cargo Rack: 111,566CR: 5C: Fuel Tank: 97,754CR: 5E: Frame Shift Drive: 63,012CR: 5E: Shield Generator: 63,012CR: 5E I think I said "prosperity" when I meant "posterity. If you want to do a little exploring on the side, you could swap the 4 t cargo rack for a SRV hangar. The DBX is for an explorer on a budget (see Asp-Explorer, above). The hull have the same weight as the chieftain hull. It is designed for maximum jump capability while having all compartments of the highest class and lowest integrity, to keep the weight at minimum and to bring the best out of the ship at the same time. 66 M Cr). But most people won't use it fir exploration because it's a lug in SC and hard to land it on planets. If you have an Asp-Explorer (Asp-X) , you already have (one of) the best medium-sized exploration ships in the game. Im planing on switching to an Asp Explorer to Leave the bubble for the first time, and all I'd like would be a similar build with an even higher jumprange! Mar 13, 2021 · My Phantom equipped for long range exploration gets 71. 5% power Hi all, relatively new CMDR here (picked up the game when it was free on epic). 10 T empty 542. May 12, 2022 · The Diamondback Explorer is the cheapest of the four best exploration ships, the others being the Anaconda, Krait Phantom and Asp Explorer. Don't know how necessary it is to have 6Ly more range. As far as the Asp, you do NOT need a A rank fuel scoop. Tier A: ASP Explorer ASP Explorer — This fan-favorite is a ship we're all used to seeing, with a great jump range and fair module space. 84 LY jump range (if not holding the 8 tons of cargo), an SRV bay to explore planets and get materials, and the 5 slot module is left blank so you can add a Guardian FSD Booster when you have it unlocked. 9 million credits. ASP Scout Exploration build . Type 6 is a lovely explorer, took one out to Colonia once. Nov 4, 2024 · It also provides enough room in the modules for installing top-range scanners, refueling scoops, and repair modules, which are essential for deep-space exploration. Your maneuverability will also be poor, both in supercruise and normal flight. It's a diamond back explorer with a jumprange of 54. zone/1bwb On this page you can see exploration ship asp explorer build for the ship: Asp Explorer. Consent for the use of cookies; This web-site uses cookies to enhance the experience. After watching dozens of videos i want to go visit the Guardian & Thargoid sites for myself to learn what i can so i have bought an Asp Explorer but unsure how to equip it out. You won’t need to save up too long to snap up an ASP Explorer for 6,661,153 credits either. Hello, to start of, dont expect me to buy a ASP Explorer, i bought it but it was to heavy and slow-reaction to my liking, so the ASP S I have a few ships at the moment, including a Vulture, Krait Mk2, FDL, DBE, and an Asp Explorer. 3A shields and the largest fuel scoop you can find. You could obsess over minimizing ship's mass but let's keep it simple : A good rule of thumb for outfitting ANY newly purchased ship is to start with all A-rated core modules correctly sized to fit the slots they are In that time, I’ve gotten to fly a number of ships, of which a particular standout has been the Asp Explorer. A Krait Phantom is on the same level performance-wise, some might say slightly better but at seven (7) times the cost. This build can jump around 37 LY. So I would suggest to build a ship that can provide max jump range for exploration, with the desired planetary exploration modules - maybe something like this: https://s. But the sortable table of number of slots, utility slots, FSD vs scoop size, etc. Recently I finished my Asp Explorer with the exact same 2A Power Plant, and I can literally Fuel Scoop forever, it never passes 66% of heat, no matter if you go at 878 kg/s. NOTE The importance of extra long jump-range is overstated. That is, no shields, no AFMUs, the worst power plant you can possibly get for a ship like this, no SRV bays, and the inability to boost. 75LY in full exploration fit-out; you can get it to 60 with a totally optimised low mass build and a good roll on a level 5 range-enhanced FSD but I've never found myself thinking that 50 LY isn't enough. I'm assuming you haven't unlocked the FSD booster, so the furthest your Asp Explorer could jump with just a fuel scoop and a detailed surface scanner is about 38LY. orbis. Consent for the use of cookies; Build cost-(ship cost 6,661,153) Passengers: Economy-Business- Elite: Dangerous Exploration Builds. Apr 6, 2021 · The next step up from a DBX, the Asp explorer adds more modules, excellent supercruise and normal space handling, and a budget range that lands around 50-70 Exploration fit the Asp Explorer is generous in that manner. This is my new current build. The Phantom and the Asp are closer in profile, with the Phantom having more interior space and a slightly better jump range, although the AspX has the best supercruise handling out of the three. The Asp is a great explorer, no question about it. I'd like to submit them for your review and suggestions. Have in mind that I play solo (PVE) and mostly missions like "delivery" The AspX is the smallest exploration ship that can fit everything a long range expeditionary vessel needs, while having probably the best cockpit for an explorer vessel. Can someone link me a relatively recent non engineered asp explorer outfitted for exploration? o7 At last I have enough money to actually build a proper exploring ship. Farseer in Deciat and are flying your (yet) unengineered Asp, please switch to solo mode BEFORE entering the Deciat system. Introduction. While I've done a few small jaunts in my Asp Explorer, I plan on branching out of my little home cluster. zone/5sw0 i think i achieved satisfying jump range with every usefull exploration module ps. The view is not as good, but still great enough for seeing everything. Which is most People's preferred exploration. It isn't called Asp-Explorer for nothing, it already has excellent jump-range and those great views out through the canopy. zone/4wrp. I make an error at the end of the video when I install a Oct 14, 2022 · Greetings Commanders,This is one of my best starter ships to make easy Credits!This Asp Explorer is engineered to do the famous 'Robigo to Sothis' passenger #gaming #youtube #elitedangerous This is a video showcasing my 50+LY jump range AspX for exploring. Firstly, for the Asp. Any help would be greatly appreciated. 5 M Cr). You'll never need weapons on a deep space explorer, as you'll never encounter anyone out in the black, and avoiding players and NPCs in the Bubble is much easier than fighting them. Hi commanders, Just finished a deep space trip to explore Hawking's Gap, but want to spec up my ship further before going out again. After doing some Pirate & Bounty Hunting,Trading,Taxi Driving & little exploration i want to now go explore the galaxy. So a little while I decided to buy a fully outfitted Diamondback explorer with some great jumprange. May 20, 2016 · This is a very spartan build, and by no means "ultimate" or even acceptable for many people. Here is an un-engineered Asp Explorer build: https://s. 😅 Sep 7, 2023 · Greetings Commanders,This is arguably one of the best Exploration Ships in the game! The Asp Explorer used to be 'the go to' mid sized ship for most explorer As general purpose explorers both the Asp X and Krait Phantom have no major flaws that limit what you can do with them, and in their tier of jump range there's negligible difference in each ship's ability to navigate sparse regions, the Krait Phantom however does have notably more optional internal space which can be further modified to your For exploration in general when only the 68+ Ly matters the DB Exp (1. You can even take one wich does not deliver enough energy for all your modules. It is a great mid-weight exploration ship (Asp-Explorer) that can usually fight its way out of a paper-bag and survive to escape. io] (81 Million) I highly recommend starting with Engineers and getting the Guardian FSD booster as soon as you get the Diamondback Explorer. Explorers shouldn't have to defend themselves from anything but the vast coldness of space. Asp Explorer. The DB Exp excels in supercruise (agility), the Phantom is like asmr. Feb 23, 2021 · Asp Explorer Build Diamondback Explorer Build The goal of this build is to maximize the jump range using as little engineering as possible, while still providing some general utility. Any and all advice is welcome! s an exploration vessel. Between the DBX and Asp-X the main difference is size. It just comes down tom personal preference. Would be tempted to A rate the shield and add ano Pushing for maximum jump range leads to compromises that aren't necessarily good for exploration. Slightly inferior in jump distance and thermals is the Asp Explorer (6. My plan is to go without weapons and I'm unsure on what to do with shields. io] (44. To purchase, A-rate and The jump range on the asp makes big scores easy to deliver so I’d personally go for core mining on big ticket ores because the cargo hold isn’t the largest. This is especially important when rescuing other players in my role as a Hull Seal. When equipped with a Class 3 military drive, the Asp was ideal for courier/passenger runs and most assassination contracts. It's literally a colossal ASP Explorer. Yours will technically do the job but the heat management on the Type 7 is poor and it'll make scooping a chore. Although I have an exploration-built Phantom in my hangar, I still prefer taking the AspX on expeditions, simply because of the better handling. The only con of my build is the maximum jump range with full fuel tank against the build that you mention. I am currently enjoying my role as a bounty hunter in my Krait Mk2, but I am looking to get into some of the more rare, Guardian modules. Build variant 1: The Supercruise variant, to be used when in SC or flying around some USS I can recommend the pinned guide on r/EliteTraders there is an Asp build in section 4. These are examples for people looking at how to build exploration vessels efficiently with a good starting point. I can carry an 8A fuel scoop, 30 fighter rebuilds, 4 SRVs, AFMs, all the sensors, and still pull 45 ly jumps. Feb 3, 2019 · The Python is one of my four exploration ships, and my explorer with the lowest jump range out of my four ships. They have good jump range, and have the tools necessary for exploring, and do not make unnecessary sacrifices for a tiny amount of additional jump range. The one thing I would just say is a little engineering can make a huge difference without requiring a bunch of grind. It's good enough. On this page you can see a list of ship builds for the Asp Explorer. Conda is the best explorer when you downsize the big sensors and lifesuppport, the ballast of the ship. I've settled on my trusty asp explorer as the boat that I'm gonna sail but maybe I'm just bad researching builds but all I'm finding are older builds online. The Asp-X is a medium landing-pad ship, larger than a DBX with more module slots, so by definition it is a more capable ship and as you have read, the view from the canopy is hard to beat. Apart from that yes, low size D rate everything, except FSD for obvious reasons :) Outfitting an Asp Explorer for proper exploration for the first time, here's what I have: https://s. In exchange for a slightly more limited view than the Asp Explorer, it has a much cleaner cockpit. The favorite and second highest jump range is the Krait Phantom. Though I eventually moved on to higher-end options, this little beaut will always hold a special place for me, and I’ve continued to tweak the build and take it out for… Read More Mar 5, 2021 · Asp Explorer [coriolis. With that ship I have now explored a fairly nice amount of things but I started looking at the ASP Explorer since that ship has more internal compartments and a gorgeous Basically im going to use an asp explorer to taxi around and get all the engineers unlocked. I've tried some limited exploration in smaller ships and my Type-6, but I'm looking towards properly outfitting an ASP Explorer. When using neutron star router - it just makes fast travel much faster. Colonia Bridge phase 2 and 3 give double engineered FSD, but phase 4 (multiple CGs) miss this great reward. If you want to bring passengers, maybe use the size 6 slot for a cabin. I took the Asp to Beagle Point and back on the Distant Worlds 2 expedition with no issues. If you're going pure trader, you could ditch the lasers and downsize your power plant and distributor for range. Cost isnt an issue either as I did the road to riches and mined a ton of void opals. This ship is already fitted with most scanners and equipment you will need out in the black, and there is even plenty of room in the build to add you own modules in case your want more optional modules like limpets. Jul 25, 2016 · Hi everyone, I've been reading bits here and there on what's best to fit on a multipurpose Asp Explorer. And as everyone has said, lightweight build on everything but FSD; D Manufactured by Lakon Spaceways, the Asp Explorer is often marketed at pilots seeking their first multi-crew vessel. Add point defense to shoot down the Guardian sentinel missiles, but put this on the top of ship obviously. buy the pre-engineered fsd, class 5A, from a human tech broker. Would love advice on suggested next steps based on the attached link. Anaconda - base price of 186. Any of the builds below will enable you to take An Asp-X isn't a great combat ship. Once you're outside of the Bubble and a couple of populated area, or heavy trafficked areas like guardian sites, there's simply nothing that you need weapons for. It's great but people tend to focus on jump range over things like roll rate for exploration. Though it’ll hold more than enough to pay for itself on just the first trip out. The newest exploration-focused ship, it's got larger internals than the Asp Explorer. For a long time the Asp-X was the go-to exploration ship in Elite Dangerous. Great jump-range, big enough to do the job Here is a vote for the Krait Phantom: in my opinion, the best blend of exploring features: top tier jump range, not the best, but up there; room for plenty of exploring utilities; maneuverable as a Krait MK II; medium size ship and can land well most places; cool running and able to equip a larger fuel scoop, so quick fuel scooping for fast, long-range running. This is the build i made: Coriolis Link Any advice on final tweaks or additional changes is greatly appreciated. This has come down to the defining factor since I spend a lot of time scouting planet surfaces and buzzing canyons in VR for fun. Added chaff to spoof gimbal weapons as you run away from interdicting NPC pirates with your load of ores and point-defense to (hopefully) spoof hatch-breaker limpets. 99. In my opinion either ship is excellent for exploration. Personally I don't think exploration ships should be "required" to carry shields; it feels out of character (to me). And if i keep an eye out to fly with a bit less fuel when there are enough stars available i can extend my jump range to 35Ly against your 37Ly. These builds are focused on being a good explorer, not a one-jump wonder. Build with FSD upgrades: https://s. You cane have a more nimble ship with all the necessary modules and much better jump range, like the Asp Explorer, Diamondback Explorer, or Krait Phantom. As you can see, the FSD is nicely engineered, nothing else is (I only have Felicity and haven't gone back with this ship for the thrusters). I dont understand what im doing wrong, or if I am missing something. Get 2 vehicle hangers, 1 or 2 heatsinks and take 2 pulse lasers along for the Guardian beacon. 00 LY. The highest theoretical jump range of any ship, and tied for the most optional internal compartments. There's a starting point for a "maxxed out" exploration Asp Explorer. Anyway, the AspX is a great exploration ship for the price, but it really, really shines in exploration when engineered and equipped with the Guardián FSD booster. zone/4wrq Oct 17, 2022 · The Asp Explorer is a fair replacement for this build, but the smaller optional internals mean the ship can either have a large Fuel Scoop or a 4E Corrosion-Resistant Cargo Rack, not both This Diamondback Explorer build combines all of the usual exploration gear with a 35. But do get an Advanced Discovery scanner. [Asp Explorer, EH2 “Old Friend”] Mass : 422. zone/8w93. Is it a good ship to solo bounties with? Also, is there a point to using Turret weapons (such as having two turret Multicannons)? Are they effective in combat? So here's the build I need some help with. Dec 15, 2024 · module credits; Asp Explorer: 6,145,793CR: 5B: Frame Shift Drive: 1,701,318CR: 5A: Collector Limpet Controller: 777,600CR: 5C: thrusters: 567,106CR: 3A: Shield An exploration build with a couple of lasers isn't going to go too well against a murder flower. I have been playing Elite Dangerous for a while now and I know that my favourite thing to do in this game is exploring. Middling cargo capacity but the best (IMO) compromise between cargo capacity and capability. 8 M Cr) and Phantom (37. Honorable mention should go to the ASP explorer as well. But, while you're exploring you'll be mostly jumping and super-cruising; you'll only drop down to regular flight to boost when you approach a station or depart a station. The main reason being excellent maneuverability and decent speed when fully engineered. Its builds aren't the best (tends to throw in extra AFMUs in all extra module slots). 3 ly and an insurance cost of ~525k. It incorporates long distance travelling with the SRV and cargo space. Can't work out how to link on mobile sorry. Jan 5, 2021 · I created one exploration build to be used in two ways for my Asp Explorer to get out again this time with a lot more juice and tools. Its high jump range and wide, unobstructed cockpit canopy make it popular with explorers, but its versatility also makes it a viable choice for traders and combat pilots. Nov 1, 2024 · Greetings Commanders,This is arguably now the best Exploration ship in the game! The Asp Explorer used to be 'the go to' mid sized ship for most explorers, t Heat issues appears only with D rated Power Plants, that's exactly why it has an A rated. May 11, 2016 · Right. 1 Million) Krait Phantom [coriolis. I know that the Asp is extremely popular for a reason (and thus I’m probably preaching to the choir here), but there aren’t many good reviews of the ship for fresh blood, and so I thought I’d throw my two cents in on the ship. Parallax sighting takes too damn long. I have the option to buy A graded FSD but it only makes the jump distance worse. I got some questions about how combat ready the ASPX(the ASP Explorer) is, for bounty hunting. But CMDRs were exploring the galaxy long before Engineers were introduced and back then, it was the Asp-Explorer (Asp-X) they were exploring in. I am currently only 5k out, and it handles as well as my python, and runs cooler than my asp. Agile, well-armed for It's the anaconda. Which brings me to this point: When flying to see Mrs. So i need a decent non engineered build to get some data and cut down on some travel time to get all the stuff i need to engineer a anaconda ive got. Build Raw Output [Anaconda, MI-07A “Exploration vessel”] Mass : 510. My current build is this one right here. zone/aljq 32. While jump range is not the only indicator of a good exploration build, it helps. Although the Asp-Explorer (Asp-X) and DBX have comparable jump-ranges, depending on fittings and modifications the Asp-X is larger making it more flexible, partly because it can carry more and larger modules. My Asp Explorer equipped almost exactly the same way gets 74. So no worries about that. The Asp Explorer is among the most flexible spaceships in Elite: Dangerous that’s ideal for exploration. On the downside, there was only a single missile pylon and the retro thrusters were inadequately sized. I don't have access yet to any engineer, so I'm limited to stock modules. This is more pronounced with lightweight engineering. On the other hand, an exploration ship won't really see combat, so the only thing the distributor does is it lets you boost (afterburner). If you're raiding a Guardian site, you're not that deep in the The Asp Explorer is perfect for deep core mining. Additionally, the Asp Explorer required a second crew member, which, more often that not, turned out to be a disadvantage. 35 T empty 518. Detail surface scanner. Here is my Krait build. Bigger > Better when it comes to scoops. While you are there also get the pre-engineered DSS. A class-5 repair limpet controller can fix a lot more of these ships' hull damage per limpet. will it boost? Exploration Builds Back to ship builds Introduction to Exploration builds PTN's Community Team often run exploration events, usually centred around a Fleet Carrier expedition. This utility is the reason I included a 64T cargo rack. Get a pre-engineered FSD if you want the G5 Increased Ran Description: A Krait Phantom build with 65 Ly jump range made for exploration. I have some money from trading and I wanted to do some exploring, but I am not sure how to kit out my Asp Explorer for optimal exploration. This is a medium-sized ship with considerable outfitting potential, which makes it a popular choice among Elite players. Once outfitted you get almost the same sweet spot cargo capacity (that you fill up in about an hour) as with the Phantom, and for a fraction of the price. — In-Game Description The Asp Explorer is a medium ship produced by Lakon Spaceways. That's 99% of 400+ BILLION systems. These are great opportunities to get out into the black with some friends and support and see what exploration is like. These will allow you to significantly increase the performance of your exploration vessels, especially the more late-game ones. Figure about 51 million Jul 28, 2024 · So today I unlocked the guardian fsd booster, budget is 170 mil, i have a few ships already, an asp explorer, and an anaconda i would like builds that i can use for both of them (the conda has a 6a grade 4 increased range) I dont have the mats for grade 5 atm This was my first proper exploration ship, and was the craft that first took me to the galactic centre, Colonia and countless other points-of-interest. I want this to be my main (and only) ship for combat and exploration. https://s. Certain builds might need Jumponium to get to certain places even! Some won’t. Phantom and Asp Exp can get a 6A fuel scoop, the DB Exp only 4A. Sep 28, 2017 · Actually the common progression is more like type6-Cargo Python (Which is a better gargo ship than type 7: same cargo capacity but python can land in outposts, more maneuvereable, better jump range, and of course you end up with a multi-role). Only down side - you can't dock on outposts. Except for the power plant, you will want a low size A rated power plant for better heat efficiency, 2A is the best for an Asp Explorer. I tried the Phantom but preferred the Asp Explorer (my Asp Explorer gets over 66ly), so I decided to keep the Asp Explorer, and build a exploration Python, so I could have an explorer with all the tools I wanted. That can also handle On this page you can see asp explorer exploration build for the ship: Asp Explorer. An Asp-X is NOT a ship I would take into a combat zone and expect to consistently achieve victory. 17 LY unladen Dec 15, 2024 · module credits; 6B: Fuel Scoop: 7,190,903CR: Asp Explorer: 6,145,793CR: 5A: Frame Shift Drive: 5,103,953CR: 3A: Auto Field-Maintenance Unit: 2,624,400CR: 3A: Auto Jan 23, 2020 · Hello please rate my deep-space-exploration build :cool: https://s. Coming up soon, we'll be taking a look at a Mar 29, 2021 · Hi guys. Dec 22, 2020 · So i finally gather the money to buy this ship, but when I outfit it following some builds and trying the get the best modules available, i only get like 18 ly jump distance. And I can carry 4 large torp pylons and 3 packhounds, making it a ganker too. Drop armour to lightweight alloys, maybe drop any reinforcements you carry. Just make sure to set the priorities of the modules right and consider disabling the ones you do not need while exploring in space, like the planetary vehicle hangars, the cargo hatch or whatever you might have as extra equipment. Jul 8, 2020 · This is a great ship and setup for completing the Engineering missions. Unlike similar games, exploring in Elite Dangerous requires travelling long distances. CondaExplorer is by far best exploration ship, making jumps over 76ly equipped for deep space exploration with double AFMU (auto field maintenance unit), 2 SRVs. 71 LY. I took a chieftain and mamba on part of dw2 (didn't complete) just because I could without too much pain. Almost anything is tolerable as an explorer with full engineering and guardian mods. 400Mil budget and access to Farseer (so far). ugqefl zdw vbcb kqamia dlwg tpzo nwnfrl kmzu uqpsl nzghdq