Remnant from the ashes best melee weapon reddit. Open comment sort options .

Remnant from the ashes best melee weapon reddit They were fabricated at the fringes, replicating at the edges of the worlds, until the worlds were overrun with the infestation. As such I'm planning on putting together a gunslinger/hunter build. But everytime you switch a weapon or mod ,everyone has to go back to the stone to fill up the mods and that creates another waiting frustration. until is is patched of course. This is a copy and paste comment that I left on another thread. in this barebone default state you gain 100% of the damage number dealt as mod power for the mod equipped on the weapon the damage has been dealt on, and 0% on Sticking with the starting guns is 100% viable, and if you like a gun, don't be afraid to stick with it. Here are the 10 best weapons in Remnant: From the Ashes. We pride ourselves in knowing the weapons of Destiny and Destiny 2 and helping Primary weapon: Repeater pistol +20, slotted Hunter's Mark MOD, for 15% crit chance Secondary weapon: Beam rifle +20, slotted Hot Shot/Song of Swords MOD, for boss burn Melee weapon: World Breaker +10, high dmg and AoE Combine this with Curse of the Jungle God melee weapon (wolverine claws) for bleed procs, Leech Ember for ring 1 for healing, and either Root Circlet (faster melee attacks) which will have you swinging so fast with Akari bonus up that it’s insane, or Deceiver’s Band (sliding boosts move speed and evade speed) for extra mobility, trust me The game is not balanced towards it, and some bosses are simply unreachable for melee weapons. I love how it is so accurate while being a shotgun. Ruin was a nice ranged option just in case you need it but tbh unless you're fighting bosses the normal enemies just couldn't get me below half. The Iskal reaps life, harvesting the strong and cutting down the rest. Select weapons that Better (more forgiving) choices for your first run would be the Scrapper if you like melee or Hunter if you like long range and a reasonable amount of stealthiness. She gives you the slayer armor and the crossbow, very good armor and weapon. Hunting rifle is one of the best all round guns in the game, and its available immediately upon collection. For the melee weapon, I use riven (lifesteal is too good) Rings are leech ember (more lifesteal is great) or stone of balance (more damage is also fun) second rung must always be razorstone, 600 bleed is amazing fps and the rivens charged attack Welcome to the official community-driven subreddit for Remnant 2, and other related Gunfire Games titles. r/ShardItKeepIt was founded on the principle of whether a weapon should be kept or sharded. Finally the groundpound I don't think I've ever seen hit a weak point, That fusion rifle was my favorite weapon in remnant 1 😭 I really hope there'd another way besides completing hard-core to unlock it World's Edge is yet another melee weapon with an ability close to the Moonlight Greatsword; I I opened the Therory Crafting table because I was curious too but due to fire rate repeater pistol builds breath about 0. You can make insanely high damage melee builds in Remnant. (low investment, and it melees for 999 base damage, more on crit) biggest problem i have with it is the engineer damage perk does nothing for you damage-wise Weapon Small: Submachine Gun / Machine Gun Weapon Mod Small: Flicker Cloak / Hunters Mark Weapon Big: Assault Rifle / Chicago Typewriter Weapon Mod Big: Skewer Melee: Riven Amulet: Razorwire Necklace (Or if Critbased Polished Whetstone) Ring 1: Bloodletter's Insignia Ring 2: Razorstone Share game play, tips and discussions about the top-down arena shooter roguelite game Brotato -- Play as a potato wielding up to 6 weapons at a time to fight off hordes of aliens. Corsus, depends. Killing the king gives you a weapon trait "Kingslayer" which grants 20% crit damage bonus. Google Remnant; From the Ashes SMG. There isn't a progression of weapons. Your Mod, Hot Shot, has the chance to set enemies on fire. Very handy if I went a bit spammy on The campaign chapter is really nice to play, adds a couple of cool new weapons into the game to mix things up a bit. Dreamcatcher and labyrinth staff are also pretty cool but I feel they Melee Weapons in Remnant: From the Ashes are one of three weapon categories that a player can equip and use to inflict damage on enemies and bosses. Main reason I ask is that I REALLY like my weapon setup (hunstman/cube gun, cube gun regens ammo for hunstman) and I don't really want to be melee lifesteal as the The dust cloud and the angle make it difficult to see if he is flinging his weapon. Share Sort by: Best. 47) in fact the only gun that’s has a faster build up is the Sawed off (6. I like sword, it's The game is well balanced in that all guns are viable until the end game and really you can choose any gun that fits your play style. Go to remnantgame r/remnantgame Trait is pretty useless for solo play, as it boosts healing done by weapon mods. Modded melee weapons however are not 'the best'. Well, that just buffed my Unarmed Melee build from 81-1200 damage to 347-6835 (Damage varies based on buffs, crit, weakspot, and which attack hits (sprint is the weakest, neutral back charged the strongest)). Even without it it can dish some great damage Scar of the Jungle God - more of a fun weapon rather than powerful one, going full Leto's and these melee build is rather fun Sure, it's slow and unwieldy. Is this incorrect? If the two are the same, does this make the traits kingslayer and exploiter effectively the same trait? The picture for exploiter appears to be projectile based while kingslayer with a sword looks to be for melee, thus my assumption. 27 damg is low so if you build crit this will comeout as ****. Welcome to the official community-driven subreddit for Remnant 2, and other A game available on the Google Play Store Apple and App Store for free, as well as the Nintendo Switch! Soul Knight is an action Rogue-like/Bullet-hell dungeon course played using different in game classes while traversing levels increasing in difficulty. if two +9 guns and all level 1 armor/melee weapon has a weighted average of 5 for a Boss weapons come with a built-in mod that cannot be removed and max out at +10 (similar to Souls games, a+10 boss weapon is equivalent to a +20 standard weapon and uses different upgrade materials) The last level of any weapon or armor piece will require a Simulacrum and some other resources. Dark souls games the MELEE aspect doesn't make sense in today's technology. I assume fun will probably be a melee/short range burst damage combo, possibly with some mods thrown in on top. They hit quickly and look pretty badass. Remnant has melee weapons and abilities, but exclusively melee builds are extremely hard to pull off (sometimes borderline impossible) and The weapon finding and upgrading is linear (most akin to Dark Souls/Bloodborne where your weapon gets more damage and that’s it). 5 seconds faster (9. Best armour for a summon build is 1pc cultist 2pc labyrinth. With that said I've never made one because the melee in Remnant isn't really fleshed out. You will realise pretty quickly that free mod slot is the best thing a gun can bring to the table. A hub to discuss the upcoming game Remnant From The Ashes developed by However, in the end there's not really a "best gun" even if there is a gun that can be made to specifically deal the highest DPS in the game, because a good gun goes beyond that and this game does a mostly great job at balancing weapons out to be usable in most builds, even if not most situations - it's part of why a loadout system would've I did very minimal testing, but I noticed that the unarmed melee move set (as in, no melee weapon equipped) is pretty decent. Current Build: Red doe staff is another support weapon, but you get a ranged attack too, which goes through enemies and many objects. I think the first run will go up to +10 due do Harden Iron dropping later on a reroll, so you can push weapons and armor to that tier first. However, I was wondering what everyone thought the best summon weapon mods are. There’s very little doubt in my mind that a future iteration of Remnant will have PvP, reworked melee combat, hip fire, matchmaking at stone vs main menu, tons of lore potential, etc. Elemental is any weapon, ranged or melee, that does elemental damage. It also has the sawed off which is imo, among the best handguns in the game for it's damage and mod gen. Melee has some of the highest dps in the game and is in the running for the absolute highest survivability, it's actually been nerfed more times than all the ranged weapons combined have bc it used to 4 shot apocalypse bosses. If you are talking starter weapons, both hunter long guns are great. Especially when fighting GIANT bosses. Beckon - Spamable summon low range dmg. Welcome to the official community-driven subreddit for Remnant 2, and other related Gunfire Games titles. Last time I played I found the melee combat rather lackluster but I really enjoyed the gunplay. Melee monster, Aka Wolverine, is my favoirite. Eye of the Storm - Weapon mod charges fast and hits hard Pride of the Iskal - One of the best weapons to get in survival, it heals so much. "And full Ledo’s of course. If only I had a spare Simulacrum to get the knuckledusters to +20, and was actually good enough to farm for Mythic frags. Please familiarize yourself with our sidebar rules & any community resources to help you enjoy your time here. The gun's feedback feels reallty good and I'm excited to find and craft new guns, mods and armor. seems to fill the "best" category pretty easily. specifically for regular trash mobs from the ashes > 2 like they said, but bosses/mini bosses that are actually on the land are more melee friendly in 2. Huntmaster has a massive delay from going off aim-down-sight. The staple of any horror game, the shotgun makes an appearance in Remnant: From The Ashes and serves as one of the best weapons in the game. maybetomorrow13 Top posts of December 8, 2019. On top of that, they're usually mediocre players at best, but they think they're rocking it hardcore even on normal difficulty which is actually easy mode. The structure is there but they just didn’t have the budget and the time. There are 2 elements to this dlc, the corsus section and the survival section. A lot of talk about best weapons but what about melee in particular? Remnant 2 seems to have a bunch of reliable melee weapons Welcome to the official community-driven subreddit for Remnant 2, and other related Gunfire Games titles. The transference mutator for melee at level 10 gives +25% mod generation at full ammo (its basic effect gives ammo to both weapons) Archon has perks to give more Mod power Harmonizer mutator for ranged weapons at level 10 gives +25% more mod power to stowed weapon Catalogue ring generates 8 mod power over time Best overall would probably be the energy spears - the radiation -based Lost Harpoon from Rhom, and the electric -based Voice of the Tempest from Yaesha. The Root are ancient, but they were not there at the beginning. 96 seconds with my build vs 10. Better damage than most primaries, good ammo economy, 3 shots, and can accept a mod. Gunfire tried to design the weapons so that they are more or less balanced, and there are tradeoffs. I'm about 5 hours in and this game has sucked me in. note that boss weapons auto upgrade when you kill that boss the same way again up to +5 (+10 equivalent on normal weapons). It deals 130 damage at mid to close range and can fire If you're making a melee-centered build, the most popular options are the Stonebreaker (from Yaesha - Red Throne world boss), the Wrathbringer (Losomn - Forlorn Coast world boss), or World's Edge (unlocked at Brabus by clearing the Campaign on Apocalypse difficulty). A Tier - Powerful. But if you build They literally gaslit players on the melee weapon page and even publicly harassed them for posting a supposedly datamined weapon that they vehemently said was fake, and yet it ended up being the Ritualist Scythe from the first DLC. Fusion Rifle is a Long Gun and is one of the Weapons in Remnant: From the Ashes Subject 2923 DLC. Smolder is good if you are going elemental/proc build or melee build. u unlock 2 new traits when upgrade gun and melee weapon to max lvl 20, other than seeing bigger dmg numbers and meet the minimum boss level, the 2 traits r the only reason to upgrade gears Reply reply More replies More replies RELATED:Remnant From The Ashes: Best Melee Weapons, Ranked Combine these pieces of equipment with key traits like the Executioner and Kingslayer and this build can Funny story, that is where you would be wrong. REMNANT is best in COOP. There's other good ones like the Guardian Axe from Corsus, but they're more situational. Background: I play on PC, I put 130 hours on Remnant From The Ashes and I already have 61 hours on Remnant 2. I started with the hunter rifle. Lost Harpoon is next highest, but Personally, Riven and Guardian Axe are my favorites. I did the same mistake on my first playthrough. Favorite build in the game. Rather than being caught with under performing gear in a certain area. Riven has life leech and when paired with the right build, you can’t die at all. While I was playing, I stumbled upon some equipment (Soul Anchor, Soul Link, Sentry, and Good Boi) that made me want to put together a summoner build. There are multiple items to support an entire melee build, and some super cool + unique melee weapons! However, like others have said, there will be some fights or mechanics that require you to use a firearm. The starting weapons are viable too. Love the weapon, but the mod is meh, at best. For instance, melee weapon variety in Remnant is atrocious when compared to even Bloodborne, and if you consider that most weapons share movesets, it gets worse. Amulets. New comments cannot be posted and votes cannot be cast. Many players likes to try different strategies and change weapon/mods, including me. Its worth noting, no melee weapons count as explosive damage AFAIK, even the ones that have AoE effects like worldbreaker or petrified maul. the optimal way to play the game with this system is to upgrade only your guns so that your "weighted average" meets the minimum level of the area. You can tell they really put an emphasis on melee builds with the addition of the challenger archetype and the many, many amulets and rings that support melee builds. I feel like handguns are much more basic and comprehensible. Worldbreaker, Cinderstorm, Rootbane, weapons like this were legendary during the fifty-year war with the Guar'ee. 8. Long guns are more extravagant, and I weighed too heavily the basic damage (it does not include bleed dmg). Each melee weapon has a primary combo of three strikes in a row before executing Welcome to the official community-driven subreddit for Remnant 2, and other related Gunfire Games titles. Best mod on normal and hard is swarm, it's just dps. In this Remnant Weapon Tier List you'll find out which are the best and strongest high damage dealing guns & melee weapons as well as which are All starting weapons and armor that each class has can all be bought immediately from the starting shop. Feels really satisfying to use and the scope is great. It is like fighting the feet only. My favorite weapon currently is the hunting rifle, super well rounded, good at mobbing and boss damage but doesn’t particularly top charts in either but that’s fine. Subject DLC makes melee builds possible. Armor. Bandit generally favors high RoF weapons as you'll get a lot of free-bullet procs, but having it proc on low ammo count high damage weapons can be pretty great too. Hey everyone, I'm new to this sub but just finished Remnant: From the Ashes solo. - All traits translated to DND system that can used as a standalone or with the DND 5e default feat system Remnant 2 is easier, characters have more abilities and options available. To add to this, the boss often initiates the slam phase after grabbing one of the weapons off the The only thing I was able to craft was a melee weapon from a ent's leg but it's really slow and it's a melee weapon so I don't care. Choose from a variety of traits and items to create unique builds and survive until help arrives. What is your favorite melee weapon? Remnant: From the Ashes So far I really like the spectral blade and the ornate blade. Very brain dead wide It is the best small melee weapon in the game until you get Frostborne in my opinion. I believe the basic melee weapons have the highest damage of their respective weapon type (sword, axe, hammer,) they're just less versatile than the others because other melee weapons that have unique effects. Items. Melee is just a compliment for certain situations, or when youre out of ammo (that almost never happens) Didn't ask about a melee build. Strongest 'summon' build in the game is; Mods: Seekers, Seedcaller. Unlike Hand Guns and Long Guns, Melee weapons cannot equip Weapon Mods, Melee weapons are trickier to calculate objectively compared to ranged weapons, so the relevant info will probably have to be had by inputting your build on the main calculator tab, instead of the melee or melee combos tab. I recently picked up Remnant again and have been having a blast with it. So technically that's an explosive melee, as the overload from its power attack is explosive once detonated. This weapon is good for is mod not for is fast shooting. Archived post. Leg Armor; Rings. These are my 4 favorite builds that I’m always swapping between, and they absolutely melt on all difficulties, especially on nightmare where big damage is needed the most. Asked which weapon is best. 286 votes, 83 comments. King only gives you a melee weapon. Melee combat is the most challenging fighting Nov 7, 2021 In this Remnant Weapon Tier List you'll find out which are the best and strongest high damage dealing guns & melee weapons as well as which are the worst. I do sometimes wish you could make unique mods able to be removed at will, maybe for a Simulacrum or something. Combat is also more intense, having to deal with everything on your own. 7x damage. Hunter is great for mid-long range combat, but if things get in close it does nothing. Nope they are not. I can delete tough enemies and skip boss phases with this weapon. Head Armor. Scythe can be purchased in Corsus from the Iskal Queen for 750 Scrap; How to use Scythe. In total, there's over 30 damage dealing weapons available in the game and knowing which weapons are the best can be crucial if you plan on making a strong character loadout and passing content easily. Sixth. Open comment sort options Welcome to the official community-driven subreddit for Remnant 2, and other related Gunfire Games titles. Although in terms of functionality, Ruin really is just a reskinned Hunting rifle, so it's not like it's OP or anything. It can be boosted other ways. My long gun is from an Asylum in Losom. Guardian Axe gives you 100 mod power on hit and does Not gonna go into melee as my build doesn't focus around it, but I would guess Riven, Scar of the Jungle God, World Breaker, and MAYBE Lost Harpoon would be good for melee builds This Spear, which is found in the Yaesha Realm of the Pan, is an unexpected winner of a basic-looking melee weapon. and the build in its entirety removes any need for ammo management/consumables. Melee is gonna be hard for some bosses but the build that I used before I got the dlcs yesterday was Leto's armor set, the twisted idol necklace, the fire sword, and the leech ember ring. While Remnant 2 is primarily a third-person shooter, it doesn’t box you into utilizing the "run and gun" strategy. Here's the melee balance as I understand it: Best single target DPS melee - Scythe, Butcher's Flail, Unarmed (with ring of unclean and five fingered ring). Cultist is amazing for generating mod power, but if you just camp the mods then it does no World Breaker is a Melee Weapon and is one of the Weapons in Remnant: From the Ashes. Ranged weapons like Ruin which does Radiation damage will not be buffed by equipment that increased "Ranged Damage", this includes armor that buffs "Ranged Damage" and rings like the Stone of Balance which 'Increases Ranged and Melee damage by 10%'. A good help for that is the Hunter's Mark weapon mod that allows you to see the enemies through walls and floors. Overall one of the best designed weapons. So we've done a fair bit of dps comparisons for the different melee weapons, only thing we haven't been able to get a number on yet is the dps on VoTT (as there are so many variables for when you get an Overload, what the optimal combo would be and at what melee speed, and how that feeds into your dps etc). The overwhelming amount of guns in the game don't do this. It is a very close range weapon and takes some time to get used to i'm sure but to me it always felt natural and just simply powerful. If you want to have fun, take the "More Precision" ring (Iskal hunter or something), and the "Add 6 Meters to these 2 amulets increase melee damage, pairing well with our melee weapon of choice (see below) Cleansing Jewel and Twisted Idol these 2 amulets increase your individual survivability (increased self healing/Dragonhearts remove all I purchsed Remnant last week because I've read various good things about the game, like 'Dark souls but with guns'. (not melee) For me is the Devastator. I recommend upgrading everything that you regularly use at the same rate. My only gripe is unless you use Hero’s sword or World’s Edge it’s almost impossible to kill many of the bosses with melee cuz they fly off the damn ground. Hunting pistol is really good with slayer set. Reddit . Big Melee Hammer and 7 round shotgun. reReddit: Top posts of December 2019. Doom, you’re shooting enemies 24/7. -All rings and amulets from the game with powers and bonuses already translated to DND system. 1K subscribers in the RemnantFromTheAshes community. Melee, the sickle you get from the iskal queen is my fav simply because I mostly use melee to clear trash, and it's the easiest one to clear trash with imo. Get the frig off my frigging lawn. It turns a semi auto medium damage gun into an infinite ammo with hunter shroud effect for 10 seconds on use, plus full auto on top. The merciless is an automatic weapon that applies bleed it's reload is pretty slow and it's ranged damage will fall behind dedicated range damage weapons. Melee Weapons. The damage isn't even that impressive. Trinkets: Soul Ember, Soul Unclean is also an interesting case with melee since all melee weapons have +10% weakspot so hitting a weakspot on unclean with a melee weapon causes you to deal LESS damage because +10% + -40% = -30% weakspot which means your melee will do 0. Try Nioh 2 - it's an action RPG but the combat system. For an easier start, my recommendation would be to use Handler as a first archetype because it gives you a doggo, that helps to manage aggro, plus it has good starting weapons. I can imagine Clementine wanting to at least go back and visit Reisum and its Guardian and they'll Once you learn the timing for this trick with your preferred weapons, you can skip the last part of the animation by swapping weapons, evade sliding, vaulting something, or melee attacking and you will still successfully have completed 80% CDR is just too good for engineer, it makes High Tech Prime Perk CD down to 12 seconds, and we also got 15% DR when equip heavy weapon, make us so tanky r/remnantgame • Hear me out. Use the heavy gun for more DR and DPS, use the Challenger's 2 for more DR and melee damage. 89 seconds with my build) 12 votes, 32 comments. Body Armor. Merciless is a Melee Weapon is Iron Greatsword with Venegeful Strike. - All weapons from melee, to long guns to hand guns with a new feat system inspired by the in-game mechanics from Remnants: From the Ashes. Welcome to the official community-driven subreddit for Remnant 2, and other Welcome to the official community-driven subreddit for Remnant 2, and other related Gunfire Games titles. But there are probably even stonger weapons, this is just my preference ^ I wouldn't necessarily call this a complaint, but after spending time completing Awakened King and doing extra exploring I've managed to pick up like what 5 melee weapons but only like 2 guns, I know there's still things for me to reroll and do, but as someone who has Worlds Edge, and is quite happy with how it functions compared to its From the Ashes counterpart, these Remnant: From the Ashes is a third-person survival action shooter set in a post-apocalyptic world overrun by monstrous creatures. ) You don't need to play Nioh 1 first either, you can just hop right into number 2. Queen gives a melee, the crossbow, and the slayer set Edit: oh but if you ever roll a new campaign be sure to give it to the king on the next run. 142K subscribers in the remnantgame community. A hub to discuss the upcoming game Remnant From The Ashes developed by Gunfire Games. The Wrangler used to be the Hunter's firearm in the first Remnant. Handler seems good for starting off, you get a dog that will do damage, agro enemies and revive you, if you have World's Edge is a Melee Weapon and is one of the Weapons in Remnant: From the Ashes Subject 2923 DLC. Oh and surprise surprise, they fucking deleted all of the comments of them harassing this person. mods, traits and gear synergy/amount isn't considered in gear score/scaling calculations, so increasing traits and finding loot are a good way to power up if you're stuck somewhere. Burn from the Detonator gives you more MP generation for more quills, which will often stun bosses. I'm thinking of using the magnum with blink token for my pistol and switching between the sniper rifle with hunters mark, the hunting rifle with rift walker, and the coach gun with I recommend you kill the king and side with the iskal queen. When going into one of the many meticulously crafted boss fights in the game, the World Breaker is probably among the worst weapons to use. Once above that you swap to Fan of Knives as best in the game. Now that I have World's Edge, the the weapon is a guaranteed drop so that's always good. A couple things to note: I chose Ex-Cultist and stuck with the Cultist gear throughout the game. Scythe is a Melee Weapon and is one of the Weapons in Remnant: From the Ashes. Melee will be better if it is in Virtual Reality like some shows (Ready Player One or Sword Art Online) where you can control where to swing. Cast Quills to get 10 Momentum, swap-shoot guns to keep up the stacks. I've only done one playthrough so I realize there are bosses I still haven't faced but I wanted to give a list of my top 5 hardest bosses. If you just defeated ent that means you should have sporebloom, literally one of the best guns in the game and its a shotgun so thats a start. Melee also just does not flow as well as it does in any FromSoft game. Might as well keep your best gear, up as much as possible. Corsus DLC has the Labyrinth armor which is basically the armor to use for any mod build and Scrapper Armor is good for close range combat like melee Ex-Cultist is really good for mods only, it increases the duration of the mod by 100% It really all depends on the playstyle, you can always buy the armor and weapons you didn't pick at the beginning by Welcome to the official community-driven subreddit for Remnant 2, and other related Gunfire Games titles. Not just hack and slash. I almost always go into a game blind. Remnant: From the Ashes takes a different approach to the whole monster shooter I assumed that critical hit was for melee crits, and weak spot damage was for projectiles. Sawed off, smg, machine pistol are all really good and have free mod slots. Halo, your gun is your main way to kill the hordes of enemies thrown at you. Of course, it's not nearly as good as any of the Boss weapons, given that they all have additional effects and (usually) elemental damage, but the Spear is good enough to beat out all the rest of more Avoid: Blade Of Adventure. Melee weapons can be crafted with items dropped by specific bosses, found in certain Random Events or bought from Merchants. I've always loved playing a monk or martial artist in RPGs, and I Welcome to the official community-driven subreddit for Remnant 2, and other related Gunfire Games titles. Scar of the jungle God. (I do like the souls games, but the combat system in Nioh got me like ooooof. For Remnant: From the Ashes on the PlayStation 4, a GameFAQs message board topic titled "What's the best melee weapon for a crit build?". Summon AI seems kinda wonky and their aim sucks so they miss more then they hit. The Fork (Harpoon) is just to poke very small enemies. AMAZING Polished Whetstone or razorwire necklace Bloodletters insignia Leech Ember "it works pretty aight with world breaker" I'm starting to see the problem. EDIT: Just remembered Voice of the Tempest is a thing. By far the best way to get the lore and the story, when you can explore at your own pace. " Yep. I'm the kinda player who'll dump everything into his favorite weapon, but this game scales your world to your highest upgraded item so it's best to keep them all at the same level. Because of this, the ex cultist would probably be the best class, because the trait point he starts off with, “spirit”, is the hardest to get out I mean, it does very solid melee damage when compared to uncharged hits. Credit where credit is due, the sound tell is good during this. Mods however do make certain setups and builds easier like lost spear for the meatball setup. What are some surprisingly good melee weapons that are better than the stats seem at a quick glance Remnant 2 I'm brand new at the game and I've just learned that all melee weapons have accurate hitboxes for hitting weak spots rather than just hitting where the crosshair is, and that they have unique combo attacks which are better in different A better comparison is the Wrangler (formerly called Hunting Rifle) to the Huntmaster. Charged melee attack is wonderful! The scrap hammer does incredible amounts of damage and Of the starter weapons, I've had the best results with the hand axe the Cultist starts with. As one of the last remnants of humanity, you’ll set out alone or alongside up to two other survivors to face down hordes of deadly enemies and epic bosses, and try to retake what was lost. Where to find Scythe. I love the combat. Traits: Fortify, Strong Back, Regrowth, Triage, Vigor, Expertise, Barkskin, Siphoner. That's one of the problems with this list. It's damage and fire rate is about on par with the Assault Rifle when both are maxed out but you lose a Weapon Mod slot since you can't remove the revive mod so unless you die a lot I'd suggest not bothering leveling it untill you have more material then you need. There are a few boss fights where you can't use just melee though since they are a little out of reach. Can use OTK stick to get 10 damage stacks on a pretty high damage weapon (which when overclocked does more melee damage). It even throws in some kicks to give a kind of martial arts feel. I'd upgrade your primary and second weapon first, then armor, then melee weapon. Tried a few guns along the way. Key Items. Many co-op games have very poorly 78 votes, 33 comments. So basically world breaker is a melee weapon that pushes enemies out of melee range and belongs to the melee category with probably the slowest attacks, which uhhh turns it into a big red flag in my book and I don't care about what other people might suggest, because 12 votes, 33 comments. Best mods/trinkets depends on how 'pure' you want your summon build to be. Remnant Best Weapons. If what you want is pure damage, there are more damaging weapons (or with better effects) like Scar of the Jungle God or World Breaker, to name some. This makes the Huntmaster clunky to use and makes me significantly less I've wanted to include lifesteal in my build for the siphoner trait to work, but I have yet to find anything that gives me lifesteal that is outside of a weapon or melee mutator. Not always exactly what you need but will get you out of a bad situation more often than not. Honestly, I feel most of the weapons are worth upgrading and it depends more on personal taste rather than actual usefullness. Scrapper has best start armor and highest hitpoints and good melee buffs. scrapper is a good place to start, you can buy all the starting gear in the ward and find the starting traits in earth adventures or campaign. Otherwise traits dont matter too much, you may spec a bit into health so you can tank a bit more, or somewhere down the line youll get melee traits. Better speed than the hammer, better damage than the sword. For example the scrap sword is one of the highest damages in melee with high versatility. Returning player looking for survival team. What is the Best Melee Weapon in the Game? Although this list will not be covering about all the Melee Weapons in the game, a general overview of the best in the Welcome to the official community-driven subreddit for Remnant 2, and other related Gunfire Games titles. but always came back to it and used it to finish the game. What's the Best weapon in the game, in your opinion. How do switch to your melee Weapon? Reply reply More replies. This is your default "you must use specific weapon to gain power for mod equipped on that weapon" state. Although it has many Dark Souls style mechanics (the weapons being made from bosses, upgrade systems, Estus Flask), I found the actual moment to moment gameplay be more akin to the Raid modes from Resident Evil. Heavy weapon carry engi. Fifth. Now if you use spectral blade for melee on trash though, that thing clears but a good chunk of bosses fly so it reduces variety of melee options in 2 in general Personally, i love the defiler, it feels so good to use and the mod is quite powerful. Steadfast also grants you 20% Damage Reduction during each charged melee attack, plus once fully upgraded to level 10, all damage you take during a charged melee attack is converted to Grey Health. . If you're not a Hunter class, that mod can still be purchased from the obnoxious moron "whatshername" npc in Vault 13 The melee is much harder to aim, but has some AoE on one of the swings, which is nice. As far as sniper class weapons go, it excels in every category except damage. Use whatever you want or need in this slot. Changing mods and weapons should be Personally, the best: Sawn-Off Shotgun. The weapon mod is IMO among the best general-purpose mods in the game. Blink Token - Decent dmg but 13 meters is too short of an range and having to blink in to melee range do deal dmg just makes it useless most of the time, good against swarming melee enemies but thats about it. The wave from World's Edge also applies bleeding with this equipped. agreed. huntress spear is my favorite because its fast enough to interrupt almost any incoming melee attack (like the armored lancers in the losomn palace areas) i cant find any definitive stats on melee in your first campaign and on normal or hard difficulty, loadouts really don't matter that much. The World Breaker hammer from Rhom is also good but specialized, specifically for crowd control. The nightfall weapon is semi auto normally but it's weapon mod makes it full auto with infinite ammo it's always a good option. Relic fragments: Skill damage, Damage Reduction and Armour Effectiveness. Good lord, it's very very (very) good, lots of complexity and depth to it rather than just R1 spamming everything to death. use what you find interesting, try out different weapons and armor sets (don't upgrade a single loadout, and only upgrade when it feels necessary to keep the cost of trying out new items lower). The damage seems roughly the same, but much harder to hit weak points naturally. (You can easily change your archetype later, is not a permanent choice. Weapon Mods. I use Razorstone (another random drop) so my Melee Charge attacks cause bleeding. But more than manageable. It has, in fact, given more emphasis to melee The lack of any Corsus and Reisum armor sets makes me think that those two worlds will be getting some kind of focus in DLC. Leto's set Whatever guns you want (you won't be using them), with corrosive Aura, and either swarm, or fan of knives. ) When you get the heart give it to the queen on Corsus instead of the king on rom. What im wondering is what is your guys opinions on some of the best I did not. Personal favorite. Best of Reddit; Topics The Remnant 1 flame sword comes back and I like that too for elemental builds, World’s Edge looks like it functions exactly like it did in Remnant from the Ashes also which is awesome. Probably the best melee for Crowd Control to keep enemies away while someone is getting revived since it sends even big brutes flying back This isn't the type of game where there is a "best" weapon, that makes other weapons obsolete. vqmd owbag kkabfsd ern wzxhx xlxiik voy ljcq xeishzf wehb