Skyrim spellsword build reddit. I like Dunmer, but they are better as Mages or 1h not both.



Skyrim spellsword build reddit Here are the stats and skills you should focus on leveling during your playthrough. For anything else Ordinator's Alteration tree is pretty neat and the Wildshrines perk gives buffs to all the schools. So, I'm curious what tips there are for the playstyle, like race, gear, factions to pick and look out for. I’m doing a unbound random build based off the couch warrior character crusade series on YouTube. My usual for a stealth archer is a khajiit that mostly wears Cicero's clothes, except for the gloves because they don't help with archery. He spent most of his youth around the Northwestern part of Skyrim, as his story begins in Solitude. I'm focusing more on conjuration and destruction spells with light armor (elven/vampire/something else I can't remember) instead of robes. Armor gives a penalty to sneaking until later with perks or the steed I am planning a spellsword with Vokrii as my first non-vanilla build in 10 years. I only see fire or frost but no shock ones (heared it has no travel time and it's most powerful from those three types). This is the meat of my Spellsword build: Add Dual Casting to school(s) you want Spellscribe for. I think i may use altmer with auriel for a templar focused undead killing build/ not so completionist but good nonetheless. I've just gotten back into skyrim, and have been thinking of doing a modded spellsword playthrough. The context is going to be found in the remainder of your build. Need help with Spellsword build Hey first time player here, I need help making a spellsword build. I’m currently running a Breton Vancian Spellsword; Light Armor, One-Handed, Enchanting, Alteration. For anything else Hi all, I’ve been an avid fan of Skyrim for a long time but I’ve never actually done a Druid build, I’ve been a warlock, a spellsword, a Paladin, a stealth archer, a ranger, so on and so forth but never anything spiritually or physically inclined towards Druidic builds and I would love all your advice and suggestions. So I’m looking for suggestions for Combat mods/overhauls for a spellsword focused lo. is not tolerated. This is a subreddit dedicated to discussion of Skyrim mods created by EnaiSiaion, such as Ordinator, Apocalypse, Sacrosanct, and many more amazing mods. I'm planning to focus on one handed, destruction, maybe conjuration, with secondaries of light armor, enchantment, and restoration, does that all sound I'm currently in the middle of a Vampire Spellsword build myself using only Vokrii and Sacrilege. I'm mainly using Bound Sword, once I get Conjure Dremora Lord I am going to be using that all the time. For anything else 1. It always sounded super boring, only second to pure conjuration, which reduces the player to a spectator instead of a participant. If you are going with Apocalypse as well, you could consider using no armor at all. The general build is a spellsword. You just need to make heavy use of Alchemy, Enchanting, and either Alteration or Smithing (I prefer Alteration, you can hit over 5 minute dragonhides easy with stability and alteration potions, and its more mage-y). Spellsword to me feels like a dumer mercenary-esque/ tomb-raider with heavily enchanted, rare weapons/treasures and the proficiency to dissolve any foe with his off-hand magic. I don’t know what skills I should specialize in besides the obvious: Destruction, one-hand, and restoration. As such my spells i have are much more varied than vanilla. The Elder Scrolls (commonly referred to as TES) is an award-winning series of roleplaying games created by Bethesda Softworks. Dragonhide is the Alteration Ritual/Master Spell (Alteration 90, Talk to Tolfdir), rather than adding to your Armor Rating (Which I believe the Bone Breaker & Skullcrusher Mace/Warhammer perks probably penetrate) it replaces the effect of armor with a straight-up 80% physical damage reduction (equivalent to 667 Armor Rating which is where AR reaches the 80% Damage Reduction cap), it's also the Question about Spellsword Builds Out of all the builds I've played in Skyrim, I haven't enjoyed one quite as much as my spellsword, but there's something that's been nagging at me when I think about the build. Adds 120+ balanced, lore-friendly spells that flesh out each magic school and provide more ways to role-play. Consider Apocalypse magic because some of those spells are good even at low-level. Previous OP build 1: Dual-wielding daggers with a Hircine-worshipping werewolf. For anything else As I'm trying to find an animation pack I enjoy, I've discovered that 95% of animation mods require SkySA. Except my destruction tree is Flames! I use a mace in one hand and spit fire out of the other with conjuration for atronachs if the situation calls. What's good r/Skyrim . This is a stealth/pyromancer spellsword build based on a very simple concept: Argonians can't fail the resource bar minigames introduced in Thunderchild and Wintersun (Mehrunes Dagon meditation). So I'm making a High Elf Spellsword, and I'd like to know which skills would be great to use? I know that 1-H Destruction gets weak late game, so I'm just going to be occasionally dual casting them and otherwise won't be using any of those spells. For anything else You could be a Redguard Spellsword more focused on melee. I’ve been having issues a while now trying to figure out a way to build my Spellsword at first I’ve thought about going my favorite race the Argonian but for some reason I couldn’t stick with it then I tried Redguard and Dunmer but even though they weren’t too bad I’ve had to restart for reasons I won’t go into so I’ll just ask here for help A sub-reddit started to address the lack of builds for Skyrim. If anyone familiar with this kind of build could offer some insight I'd appreciate it Welcome to /r/Mythras, a subreddit dedicated to the role-playing game of the same name, developed and published by The Design Mechanism - Lawrence (Loz) Whitaker and Pete Nash, the authors of RuneQuest 6. Really depends on the build. But now that I am using Ordinator and can't live without it, all the vanilla guides for spellsword builds feel kinda obsolete. Enderal is a total conversion for TES V: Skyrim: a game modification set in its own world with its own landscape, game mechanics, and story. And spellsword is a melee build. For anything else Spellsword is pretty fun to play but certain variations work better than others. I also know 100% that I'll be a Nord, as I can identify with them and because it's friggin' Skyrim. Requiem: Spellsword/Battlemage Build? I'm totally new to Requiem and Combat Evolved, so I've no idea how how to go about certain builds for characters. I stopped at like level 20 in the past. In this case, the sword will be the Bound Sword. Just recently found this sub and I recently wanted to start playing again. For anything else Always love a spellsword build. Dual casting a cloak pre combat might be the way to go for 2 hander, however lamae's embrace is a master spell so use a normal element destruction cloak for the time being. Conjure meat shields to soften your enemies and strike them down with a bound sword. I’ve tried to different builds over the years but always became a sneaky archer. Can someone help me find way like what armor,weapons,spells,perks etc. Nov 24, 2022 · Support your build with either Light or Heavy Armor, and focus on leveling up your crafting skills—Alchemy, Enchanting, and Smithing—to create the best gear in the game for your Spellsword. So you probably need this one. Thinking about no crafting this time. I modified him to have zero Magicka and I always use “Focused” and “Epic Finale” metamagic; he only gets 10 spells, but they are powerful! Spellsword Build I already have a basic idea of what I'm gonna go with for the build. He’s very difficult to take down with the additional bulk and distractions. (perhaps a new spin on the spellsword build. I played at master for pretty much the whole time and recently bumped it to legendary. I have a character that has 100 in two-handed, and I sort of want to transition him into a spellsword from a pure warrior. Yes. Crypto The updated Imperious means the Breton Stones of Galen with The Ritual Stone is no longer the route to godlike power (before you could use it to get 80% buffs to both Alchemy & Enchanting), while the buff to The Atronach Stone is still pretty nice (I don't consider the new The Apprentice Stone buff of Restore Magicka 5pts per second to be worth the Andromeda random de-/buff magnitude), & if A sub-reddit started to address the lack of builds for Skyrim. Otherwise it plays exactly like a normal 1H Spellsword. I use light armor A sub-reddit started to address the lack of builds for Skyrim. Enchanting - Gives any build access to the same magic as mages but at no magicka cost or skill requirement. In Skyrim, I'd really like to try being a Nord spellsword: a casting warrior. Unless I dedicate to a different build I'll end up with the spellsword build. 9M subscribers in the skyrim community. It’s not particularly hard, and playing it for “best build” doesn’t make it fun at all. I love it. But also, it’s Skyrim. Can someone just check me and see if it's a fine plan or if you have other suggestions instead? Heavy armor, one handed, destruction is the core of the build. Using mace and lots of restoration, light armor and block. Attribute distribution will be even for most of the game, but I might change it up in the late game depending on what I need. a spell shield lmao). For most of my builds I choose alchemy since that’s a easy method of healing in battle without requiring my hands being tied not attacking. Spellsword build XBox - Request Hey everyone I want to make a spell sword build but I know I’m going to need a few mods to spice it up could anyone give me a few mods that are good for spell sword armors and mods that make the animations of spells look better as well as any sound mods that change the sounds of different spell types. There has recently been a bit of an explosion in combat overhauls (I'm a bit lost honestly, there's just so much stuff), but most of them seem to focus on either 2H weapons, or going sword and board. For anything else Lost Grimoire of Skyrim There are some interesting and FUN spells including in this pack that will hopefully give your Spellsword build something new to explore. Occato's recital allows you to automatically cast three passive spells every time you enter combat while Spark of the Demiurge doubles the value of any spell but also its effectiveness. I’m going to role play this character but I’m having a hard time making up a backstory. maces perk to ignore armor is very good against human opponents, swords critical damage perk sucks because in skyrim critical damage only calculates the base damage of a weapon, not including smithing upgrades, one handed perk benefits, or enchantments. A subreddit about the massively popular videogame The Elder Scrolls V: Skyrim, by Bethesda studios. Odin adds some great alteration utility spells for spellswords and apocalypse brings some more variety. For anything else All game. This time I want to try my best to become a spellsword with a dark elf. The movement speed boosts from Light armor perks in Vokrii and base vampire speed boost from Sacrilege stack quite well. I will say that my main magic mod is Apocalypse. The Loup-Garou - This build was about marrying beast form and human form into an internally consistent style that was equally fun to play in either human or wolf form. For anything else My favorite build is Spellsword, I always keep a shield on hand to quick swap to (without opening any menus) when enemies get too close. For anything else Pure mages are very powerful in vanilla if you know how to build them. Set in the vast world of Nirn, The Elder Scrolls series is renowned for the level of unprecedented control given to the player over their character's destiny, establishing itself as the benchmark in immersive, independently-living worlds for the RPG genre. But two handed has some arguments, for one it’s more efficient for skill allocation, since it’s only one offensive skill tree. Summoning Daedra and running in with a sword & shield clad in Heavy Armor. Also if you have any spellsword tips or anything to help with the playthrough please let me know! There is surprisingly a great lack in builds for spellsword and Ordinator/Apocalypse. https://youtu. I'd assume that because of a mace's decent but slow speed and stamina cost plus the stagger is prime for a secondary weapon for magic users. The Reddit home for Wildlander: a survival roleplaying modpack for Skyrim Special Edition, developed by Dylan Perry and the Wildlander Team. There are spellsword bonuses in other trees, but these are the perks you want to focus on. For anything else Vancian Nightblade. The character is also a companion and werewolf. Spellsword and me is like the crab with convergent evolution or a lot players and the stealth archer For a spellsword it's best to be a sneaky character, which usually goes hand in hand with an evil based playthrough. use alchemy to boost your destruction and melee damage, heal yourself, replenish magicka, ect. Its my favorite playstyle by far. Essentially a build that doesn’t use any magic, but can use crossbows for range and dealing in either two handed or sword and shield for melee. This is a subreddit dedicated to discussion of Skyrim mods created by Doing my first spellsword build, and I just got my extra effect perk, and I'm wondering what would be some ideal enchantments for the build before I make my enchanting skill legendary so I can put the perk points into other skills and not be spread so thin. Don't be rude and please read the rules, namely rule #1: "Any form of hate speech involving racism, homophobia, transphobia, etc. Battlemage = Mage in Heavy Armor Spellsword = Melee Weapon + Magic + Light Armor So, basically, exactly the way you picture it. I mean, off the top of my head it makes staff/scroll/spider based builds much more viable. For anything else I think Frogsplosion has the best advice mechanically, but I'll give my normal build, with some alternate options, just to get some variety. However I'm wondering whether or not to wear light armor or mage robes. Posted by u/AJ_Daubz - 4 votes and 3 comments Hello. I basically went with a vampire lord magic knight build last playthrough. Im currently trying to return to skyrim, and im thinking of making a spellsword build. Here are my main skills: One handed(for swords in one hand) Destruction (for spells in the other hand) Illusion(for invis and muffle, for the thieves guild and dark brotherhood questlines) I always wanted to make a build with maces involved. Been trying to do a spellsword build. For anything else The best and most efficient build is the spellsword. The build is going to be an Imperial spellsword that uses a sword in one hand for DPS and utility magic (Illusion, Alteration and Restoration) in the other one, so no Destruction. In combat, the idea is just a regular mobile sword-n-boarder with a touch of destruction fire magic for spellscribe, fire cloaks and the odd range engagement . The idea is to use a sword in one hand and a spell in the other. Haven't played for a long time and have never even beaten Skyrim. Spells like Ocatos Recital allows you to stack buffs on entering combat, Wither for reducing an enemies damage output in 1v1 duals, Circle of Strength to steal stamina in a circle around the cast point. ) and II (Health), Spellblade, Energy Roil I am currently in the process of making a Spellsword / Battlemage build and I would like some feedback. be/xREBH7LKyS0. For anything else A subreddit for all Kassadin mains from League of Legends. Becoming a vampire worth it as a spellsword build? Is it worth it in vanilla, im wondering does the game give you extra perk points to spend on the vampire lord perks, or is the allocation joint with normal skill perks? Current OP build: Magnus-worshipping Breton spellsword with the Aetherial Crown and the Andromeda versions of Atronach and Steed stones. Any other build than the spellsword makes it harder to heal. I tend to plan my builds out beforehand though, so keeping track of things has never been an issue. For anything else Oh I’m perfectly aware that not every build turns into a stealth archer- personally I’m partial to spellsword builds, so I’m not especially prone to the stealth archer thing either. Go to skyrim r/skyrim • by Honest_Ad_6449. I tried to do a bandit quest early in the game, only to have the bandit chief one-shot me from full hp with a normal attack (no power attack, no kill move). You can dual cast drain and switch to two hander for melee. I was looking for help on doing a spellsword build. The Cloak spells come in handy too. Next thing to remember - the stat level ups don't just change your base stats, but also are the foundation of your abilities - the more points you put into Magicka, the better spellcaster you are, your spells become stronger, you regenerate mana Subreddit Dedicated the Skyrim Mod "Requiem" subtitled "The role playing overhaul" the mod aims to create an immersive experience that provides a good base for player progression with classic RPG aspects influencing design. I usually play as a rogue or a barbarian but I wanted to try something different. My suggestion would be to try and pair an illusion build with the Skyrim at War mod or Ultimate Deadly Encounters. In the vanilla game they're kind of an afterthought, Vokrii adds branches of the enchanting skill tree that makes them more powerful/easier to acquire. I know 100% that I'm going to do a lot of sneaking. I’m definitely a bit squishy (which I don’t mind too much) but I’m also not completely satisfied with my damage output. no want to play a spellsword charcather which wont focus at all in destruction any advice This build will be using Conjuration, Destruction (cloak spells), Alteration, Enchanting, and 1-handed. I used dice roll to pick race, gender, hair color everything. It seems hard to switch to one-handed (yes I have the blackbook thing, so what) so I was wondering if there's a two-handed spellsword build? I was able to use Apocalypse Magic of Skyrim on a Spellblade build without issue. Alteration would be pretty helpful early on, but assuming you smith or put effort into finding good armor, you'll find that you'll need the buffs less and less (especially since it's so easy to hit the armor cap with heavy armor). I think auriel with altmer does also make some very good sense. I feel like that’s not many skills, I’ve had great builds with more major focuses than that. New playthrough build, Khajiit Spellsword, should I invest in Smithing or not? So I have started a new build on the fly (Like I do with this game) my last few characters have been Light/Heavy users who heavily invested investsed in Smithing to get Dadric/Dragonbone gear. Closest I ever got to was a spellsword/cleric build that seemed to do alright with a mace. I want this to be a place to post builds for different playstyles, a place to receive critique on builds and help making them, and a place just to talk ideas out. Magicka never depletes, stamina regenerates immediately out of combat, and running speed is basically Usain Bolt with rocket skates. Lots of focus on deflecting and parrying strikes. Poison resistance, combat useful self heal, bestial stew for stamina regeneration. So Spellsword is actually one of my most favorite builds in The Elder Scrolls, and Skyrim is by far the best game for those builds. A sub-reddit started to address the lack of builds for Skyrim. I'm always going Vampire lord for tough fights though The key to spellsword is that you can use even low-level spells because with ordinator, destruction damage increases with destruction skill. Currently the build is Light-armour, One-handed, block, destruction and Enchanting(for spellscribe and maybe mobility enchants). ) Conjuration spells are quite magicka-intensive in the early going and you'll definitely benefit from cost-reducing perks and enchantments. My charaxter is a level 8 dark elf right now, and the main skills that I have been… A sub-reddit started to address the lack of builds for Skyrim. Get apocalypse and odin. Spellsword (namely, one-handed weapon and switching through a variety of spells in the off-hand) is usually my favourite playstyle, so I'd like to make sure that my modding loadout keeps such builds feeling fun and viable without making them overpowered compared to pure mages and dual wielders. Shouts, no magic, smithing, stormcloak. Some info: Level 37 Breton 260 magika 200 health 200 stamina skills: I was planning on doing a play through as a Spellsword. Quests, armor, etc. Any recommendations? Specifically, a Fire Spellsword build like on the video made by the YT, Fevvy. I don't know if I'll make this build a vampire again (the build wasn't a vampire in-lore, he was just undead, I never did use my vampiric abilities or feed, really all being a vampire meant to me was resistance to frost and weakness to fire, I've actually thought about making my own little mod that makes the player character undead without depends how youre using it, if youre dual wielding, left hand dagger right hand mace is the best dps in the game. For anything else A sub-reddit started to address the lack of builds for Skyrim. Also enjoying using True Directional Movement and mostly third person camera. I've posted it multiple times recently, but it's pretty easy and insanely fun: Minimum requirements: Vancian Magic Destruction spell "Nightblade" from Triumvirate (new mod here); this is an adept spell that casts a 1 min buff (2 mins if dual cast, no magnitude increase for dual casting) on yourself. With Ordinator, I really want to try the Spellsword but I'm conflicted with what armor type to use and what i should perk into Orc is a great race to pick for melee combat oriented builds. anything related to Kassadin. Unfortunately, SkySA doesn't seem to support the build I'm trying to make. The ability quickly cut down your opponents and be able to dodge attacks while also being able to heal yourself at the same time gives you the best advantage possible. For anything else So i installed Skyrim Legendary Edition in 2021 and i like spellword builds. Level 7, major skills are one-handed, destruction, restoration, and heavy armor, even split between health and magicka, adept difficulty. I love the spellsword build. I’m 30 hours into a spellsword build that focuses on one-handed melee, destruction magic, and light armor. I got a male Breton. Members Online Light or Heavy Armor for magic knight build A sub-reddit started to address the lack of builds for Skyrim. Are you playing a Nightblade, or a rouge focussing on purely speed? Perhaps you're wanting to play a spellsword, or you want higher defensive stats and CC potential with a shield. Conjuration Tanking Preferred – Another core component in most battlemage builds, both in game builds and in the official build from Bethesda, most battlemages rely on their conjurations to distract foes whilst they attacks. Summermyst adds some fun mechanics to build around too. I did a 2H Spellsword build before and the only downside is you take a damage and swing speed penalty when using them in 1H of 30% IIRC. Major Skills:- One Handed, Destruction, Light Armor, Restoration Minor Skills :- Conjuration, Illusion, Alteration. Hi. The Beyond Skyrim Project is a large scale, multi-team mod for The Elder Scrolls V: Skyrim. Their Histborn ability will kick in and regen faster than the bar can deplete once it reaches the sweet-spot. So if you guys could hit up this thread with any tips or even other mod suggestions that could add more flavor to the experiece, I would be more than thankful :) So this is my first time playing skyrim in a long time and i want to try a spellsword build as my first playthrough! Does anyone have any good mods that could help? Im looking for basically any mod that could help or be good for a spellsword. Hello, im playing requiem so much recently, and i want to try new builds (i started with a pure mage build, after that, a two-handed evasion character), but now i want to create a spellsword character, so i want to know the best stone, best gear, which perks to get, etc. For this I recommend a Dunmer, as they have the best starting traits, and a resist fire that will outweigh the negative effects of Vampirism. No Stamina in many combat mods like Valravn or Wildcat is a very bad time. Spellsword build . It has however, evolved since it's morrowind concept to include various other daedra / dremora for adapting playstyles. There is no best build, but there are certain builds that are more powerful than others typically. *Alteration: Mastery, Alter Self I (Frost/Shock - I prefer Frost over Fire for Stamina protection. For anything else Hey all, trying to settle on a build for my first Skyrim playthrough in about a year. Feel free to discuss builds, plays, art, etc. Regardless, all builds that wanna be very strong rely on enchanting and alchemy. It adds a TON of spells, both just offensive and a ton of utility spells. However, I don't know what skills I should focus on. Does anyone have any recommendation on how I should go about it, for example: armour; weapons; spells; quests. I want to create a spellsword build (1H axe + magic) for RP purposes. Business, Economics, and Finance. They start off with bonuses to the major melee skills and Berserker Rage as a racial ability is excellent - for 30s you do double damage and take half damage. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. See full list on skyrimguides. Personally, of the two, I would prefer a spellsword because, without mods, I find Skyrim's Magic to be quite lacking depending on what kind of Magic you like using. I am a big fan of builds and I intend to be posting some of my own as well as builds I have found. For anything else Spellsword is my favorite too, and I place a lot of restrictions on it — medium or light armor only, no archery, no stealth builds, usually only two branches of magic (and limit destruction to one tree), no shields, and nothing greater than one-handed. The first two quest lines to complete are the Bard’s College as well as College of Winterhold. If you're trying to do any of these things, including a spellsword, I think two handers make little This is exactly what I suspected, and why I also have avoided the illusion build. go for ? or if it's not good nowdays then recommend some other builds please I don't feel conjuration fits with this build, if you do, you'd pretty much be a mage in light armor. The Ocato's recital can then be used to auto-cast the strongest oak/stone/iron/ebony flesh spell you have, and with Mage Armor+Energy shield in the Alteration tree you wouldn't be completely screwed :) Also, in Ordinator enchantments are better on robes and hoods with Regalia, so that is an advantage too. With Targe of the Blooded you could literally play this build with no weapon in your main hand. Recently started a build where I want to use one handed weaponry and spells. Doing a spellsword build without smithing any tips? i'm level 29 my skills are light armor, one handed, conjuration, enchanting, i'm thinking about using deathbrand armor with the lord stone once i reach level 36 All of these disciplines come into focus with what Finn becomes in his adult life. You could be a Orc Spellsword that uses Two Handed instead of One Handed. A fun build to pay around this is a non magic build. But with SkySA A sub-reddit started to address the lack of builds for Skyrim. If you have Dawnguard, that means joining the Volkihar. Not every spellblade has to be destruction based with Apoc. the spellsword has caught my attention for my next playthrough, maybe side by side. These are the basis of what I'm using for my current spellsword build and having a lot of fun! The animation packs are mostly to stop the weird stooping over you get from using magic and generally to update how they look/feel. If you know another cool build, pls share with me xD As always, you MUST eat vegetable stew for unlimited shield bashing. For anything else I just realized I don't know how to play Skyrim without full Enairim anymore. That being said, it’s a well-known thing in the Skyrim community that many builds turn into stealth archers, and it’s one of the most popular playstyles. Gotta say sword 'n' board, the block tree is really good as well. Do NOT put any level-ups into stamina or magicka, 100% goes to health. Secondary skills will be restoration and alteration. Two handed, Heavy armor, block, Spellscribe bloodseed, put armor spell + soul cloak/elemental cloak + night blade into ocato. I'm looking to create a Battlemage/Spellsword character, focusing on One-Handed and Destruction, with a bit of Conjuration thrown in for distractions. I've heard Restoration and Illusion work very well with a Spellsword. You can also attack and block with staves with CGO by grip swapping - they count as two-handed warhammers. bleed effect for axes is Spell sword is dope. But I did find a fun alternative, described below. However, there is some stuff I wanted to do different and while I got somewhat of an outline for what I want to do, I'm still struggling at it. I like Dunmer, but they are better as Mages or 1h not both. If stealth is an option in a game, I always use it. Our goal is to create the world of Tamriel and expand the borders of the game itself by bringing players to lands both new and old. Wildlander is built around the Requiem Roleplaying Overhaul. Then a seperate completionist build for breton following mora as it makes more thematic sense. I need help with my spellsword build. It offers an immersive open world, all for the player to explore, overhauled skill systems and gameplay mechanics, and a dark, psychological storyline with believable characters. Figured I would try a spellsword seeings how I have never done it before. Kick arse with a powerful sword and a sturdy shield to protect and serve your country from all manner of spooky, scary baddies. . The magic mods I’m using are Ars Arcanum Nova, Arcanum-A new age of magic (fixed), Apocalypse. com Apr 10, 2018 · Add in Dawnbreaker, one of the best-looking swords in the game, and a strong moral sense of good and the result is a beautiful mix of a spellsword and a paladin/crusader capable of bring justice to all evil doers in Skyrim, both living and undead. If you're good with sacrificing conjure atronach spells (or using mods to fix the bug), I'd suggest going breton, getting the atronach stone,taking the 30% spell absorb perks in the alteration tree, and doing the book of love quest. It'll help you clear dungeons the quickest and easiest way possible. Destruction + Conjuration is great, Restoration works well dealing with mages. My current and favorite character is a spellsword! I love it. For most normal builds that stops at before level 20 an Argonian with the mage stone works really well. For anything else Be Breton or Altmer, they get racial bonuses to the skill and either a starting conjuration spell (Breton) or bonus magicka (Altmer. Heavy armor was used, yet the character was stealthy thanks to Illusion (muffle, quiet casting) and conditioning (weightless armor) plus Sneak perks. rdbc vank elmub muze fdrnck tfds ofxvs khjfi xoncug twfwe