Double maneater unkillable speeds This is an example of the Easy Double Maneater team that features Jintoro, Turvold, Non-unkillable CA Team Composition and Speeds. can one key. Here are the speeds: Maneater - 256 Pain Keeper - 223 DPS - 188 DPS - 180 Stun Target/DPS - 129 Join Raid discussion and read about Help with Double Maneater + Turvold Build for UNM on the Forum So here goes my current setup and speeds: Fast Maneater: 217. Unkillable Team using Ma'Shalled for a Speed buff and a 2 turn Block Debuff champ to remain Affinity Friendly. Feel free to play around in the calculator to find what works best for your team. But the Generally changing the speeds of one champion can change the speeds needed of other champions. I tried to come up with speeds of maneater for nm ( /190*170). Unm is 1-4-double 6. 245-249 – Fast Warcaster; 219-238 – 4:3 Champion ( UK Stun Target or DPS ) I have a question about the speeds. If you don't get damage, When I tinker with my ez double Maneater team it's not the Maneaters (mine run 215 and 220 without speed sets tho) that screw up the timings, it's the dps being too fast so it will go out of sync after some turns. 215 Maneater – Unkillable and Block Debuff buff. Because he self turn meter boosts with one skill (cant remember which off the top of my head) you need to mess with delays to get it just right. Looking for some help on my Maneater comp, trying to raise damage to one key NM. An easy fully unkillable speed tune that utilises 2 maneaters allowing 3 slots for DPS champions. 52 (256 and 2x speed SET and no "lore of steel") - Pain Keeper = 222. If you're struggling with this build, plug the numbers into the calculator to make sure they're It's as easy as an unkillable team can get with low speeds and Speed tunings for 1 speed that works on UNM NM Brutal Clan Boss Team Comp: Maneater - 220 (true speed 219. And if your maneater has not enough health - he will kill himself. Getting 1 key can require some stronger gear but it is definitely achievable. This is the best 2:1 Maneater Unkillable Team that you can make, Bateater is full auto and fully affinity friendly meaning you press go each day without stress. Unkillable Team utilizing Block Damage (Warcaster, Tower or Sir Nicholas) and Maneater to stay unkillable and Is it possible to do a Budget Unkillable with two Pain Keepers and Maneater? Team Discussion I just pulled a Pain Keeper from a Void Shard (Sadge) and I'm wondering if double A3 will make it easier to get an Unkillable since I don't have good enough gear right now to For unkillable you basically only need the champs and speeds You want to shoot for the easy double maneater. The build in the speed tunes lists for Ultimate Unkillable is different from the Speeds in the calculator on this post. Speeds Max Speed on Maneater isn't that important. com/speed-tunes/easy-double-maneater/Sp Easy Double Maneater - | Raid Shadow LegendsScrap the old Double Maneater teams and USE THIS! It's as easy as an unkillable team can get with low speeds and I’m having issues with NM spirit affinity and wanted to compare speeds on an easy double maneater unkillable team. On nm so 1-double 3- double 5. 2key. So my fatty runs at 176,fb 177 Ninja in the Easy Double Maneater | Raid Shadow LegendsNinja is a BIG hitter in this comp, an excellent choice. Maneater’s A3 provides your whole team with an Unkillable buff for 2 turns, whilst also placing Block Debuffs which is incredibly valuable in Clan Boss, as it makes teams affinity neutral without worrying about the Decrease SPD from the Its been awhile since I used double ME with Ninja for a CB team but I remember that being part of it. Shit gear, tuned for speeds. Fast Double Maneater Unkillable team that is fully affinity friendly. And in this picture, you can see everyone has lost their Unkillable buff at the end of Turn 7, and no one has any stun protection on the stuns at all. Speed Auras can be used to lower the BUILD SPEEDS. Speed and calculator links included. PS: Thanks to all of your for your comments, ideas, Hello, did anyone figure out what speed to run ninja for the ultimate version of budget unkillable where the speeds are 256 - Maneater 223 - Pain Keeper 188 - DPS1 180 - DPS2 129 - Stun Target/DPS I'd imagine the speed for ninja has to be lower but idk by how much. You need to ensure he has the speed to be tuned with your unkillable team and Elder Skarg has unique speed requirement. 28 3x speed sets Mashalled – 239 – real speed is 239. This is the Easy Double Maneater build: https: but don't quite have the gear to get to the higher speeds. Fwiw, my Maneater speeds are 218/215 on UNM and 218/207 on NM. Unkillable Speed tunes offer the best damage per key for most players requiring far less gear to achieve good results and often instantly unlock 2 key UNM capability. . There are plenty of options with a number of Unkillable enabling In the shadowed realms of Teleria, this warrior reduces the skill cooldowns of her allies and provides healing to keep them alive! Painkeeper is a Rare Champion from the Dark Elves Faction. UNM or NM only. There are wider ranges and alternative speeds for just one Am currently running double maneater in UNM, started 2 key consistently with Martyr, Fahrakin, and Frozen Banshee. For those with only a single Maneater + Painkeeper, please check my earlier post found here: 2:3 Budget UNKILLABLE with Maneater + Pain Keeper. Speeds (there is some freedom around those numbers): Maneater: 258 (4:3, you can also set Warcaster to not user his A2 at all and Maneater to use his unkillable as prio 1 and his A2 as prio 2. Any help is appreciated thank you. Recommend using the Easy Double Maneater Unkillable team instead. I have a feeling the issue is that my man eater isn’t getting life steal and also not 60 so no giant slayer procs but that can’t be the reason it’s inconsistent right? Banshee gets stunned first round and then maneater the second when occult is my slow boi stun eater with 45k health and 1122 def. Your Maneater is too fast at 241. Here are the speeds and the results with no Kurzad boss resists: Dem is hit but lives about 2 minutes in, and it fails at 3:30 Tower: 247 Kurzad: 184 Armiger: 180 Coldheart: 172 Dem: 164. 1key UNM is possible with the slower Easy Double Maneater comp but it's harder requiring better gear and more specific champs like god Budget Maneater Unkillable for Dummies | Raid Shadow LegendsWe break down the most popular Clan Boss Team and go over masteries, speeds, stun targeting, and Speeds (speed range in parentheses): - Fast Maneater: 216 (214-218) - Slow Maneater: 216 (214-218) - note: if your Maneaters are tied in speed like mine, the game will assign one of them to be "slower" based upon the order in the team selection screen - Turvold: 152 (152-158) - This speed tune is a variation of the standard 5:3:3:3:3 ratio speed tune (similar to Drokgul). 1 maneater - 221 speed , 2 maneater - 216 speed, Martyr - 176 speed, Fahrakin - 166 speed, Frozen - 176 speed. 286 – ManEater; 224-230 – 4:3 DPS; 214-217 – DPS; 179 – DPS; 160-169 – DPS; Speed Tune Sync: Recently plarium changed maneaters A3 so it does damage before unkillable. Still not 100% certain he will work against The major issue was that the DPS goes last in the turn order and after Maneater's unkillable, making the comp unusable with a Relentless set or in this case, Turvold's extra turn. NM The third Clan Boss team covered in this guide will be the Easy Double Maneater Unkillable CB team. It just needs to sync with Renegade's turns to reapply Unkillable. Double Maneater unkillable comp help . Fat. Reply reply When you are starting to build this comp all you need to focus on is the speeds. NM 240-241 – Maneater 218-222 – Pain Keeper 175-178 – DPS 175-178- DPS 121 -Stun Target/DPS Rotation: I use the speeds that HH posted, ManEater 1 – 289 – real speed is 288. This team essentially has the same speeds as a regular Easy Double Maneater team except for Ninja. As fasr as i can tell all possible maneater speeds form My team has the same speeds as yours except for ManEater and DPS1 which is not exactly the same ! (note : I just used the deadwood calculator in order to get the real speeds of my team) - ManEater = 252. Reply reply zman1672 This video goes over the TWO TURN setup for the Fast Double-Maneater comp on Ultra-Nightmare Clan Boss in Raid: Shadow Legends!Twitch Channel: twitch. My speeds are 219 fast ME, 215 slow ME, 175 Ronda, 174 Coldheart, and 168 Elhain. I also believe I had faster ME delay unkillable 1 turn and the slower delayed it by 3. the masteries shown below are the go-to masteries for all the champions of this team. Had mine running slower than the CH's and Fayne for quite some time. I thnk ive found a new team - i was running the 3 bosses 1 team from deadwoods site but recently pulled my 2nd maneater and built the easy double maneater team - hmm void i was like yuk down 10 mil but i have to give it a chance glad i did. So this team would use the Easy Double Maneater shell and 3 DPS, not unkillable (like Maneater). 89M in one key! Subscribe here: https://tinyurl. There is a vast number of options ranging from easy, budget 1:1 comps all the way to extreme 2:1 and even 3:1 teams. 5 to 221 speedmine is 220 Maneater 2: 214 to 215 speedmine is 215 DPS 1 (Fayne) 173 to 178 speedmine is 174 DPS 2 (Skraank) 173 to 178 speedmine is 177 DPS 3 (Skullcrusher) 168 speedmine is 168 I've entered the champs into DWJ calculator and there are places all throughout that there is no active unkillable. Here’s what’s working on all affinities except NM spirit for UNM, NM and BR. This guide will showcase Fahrakin three different Clan Boss teams, an Easy Double Maneater, Budget Unkillable, and a standard non-unkillable Counterattack team, Dragon 25, Fire Knight 25, This is the Ally Attack variation of the budget unkillable team hence why it has different speeds than the usual budget unkillable team. In this team, and on UNM/NM without changing speeds. So. Looking for any advice on what the issue could be, I have no one in speed gear Double Maneater Unkillable Clan Boss teams remain the best way to get daily loot from the ultra-nightmare, nightmare and brutal clan boss in raid shadow lege Unkillable team using Helicath to block damage on the clan boss AOE hits and his Shield to prevent dying from the stun. There are wider ranges and alternative speeds for just one Brutal is 1 turn and 3 turn. Slow speed champ 168, then 173 175 for 2 mid champs then slow me is 215 -217 and fast is 220 . Swap FB on Force affinity for another Poisoner. This one turn setup can’t work on the dwj calc. tv/acer 220 Maneater – Unkillable and Block Debuff buff. Maneater is a monster when it comes to enabling Unkillable teams for the clan boss. There are wider ranges and alternative speeds for just one In this video, I showcase a variation of the Easy Double Maneater composition using Turvold, Martyr, and Kreela as the damage dealers. Maneater-220, maneater-215, Jintoro-173, kael-173, Fahrikin Farman-168. There are wider ranges and alternative speeds for just one NM/Brutal Double Maneater Unkillable Team. Speeds: Maneaters must be super fast! 287-305 required, but not all speeds will work depending on the speeds of other champs. I said your Maneater was too fast because the speeds that work, right from the DWJ site, are as follows: i. Enter Deadwood Jedi, Of Course, DWJ has come up with a Unkillable team no less, using our own favourite twins Double Maneater. With the same speeds as the original Tower/Skullcrusher Unkillable and Slow Hellcat Unkillable, Budget Version of Demytha and Maneater by utilizing High Khatun and slow speeds. So I recently built the Ultimate Budget Unkillable team with Maneater + Pain Keeper. For an CB Unkillable build, the most important stat to have on him is speed. Bringing both unkillable and block debuffs makes him negate many of the challenges when building a team. He has very good instructions. Get the speeds first and then worry about your damage output after that, as your account gets stronger the better gear you will have and the more damage you could potentially get from this comp. I read the following Tower/Dem speeds worked in the youtube comments, but this fails about 20 seconds in when the Kurzad and the 2 DPS die. Well, the advantage of unkillable teams is that you can build purely for damage stats. I checked the true speeds on DeadwoodJedi's clan boss calculator and speeds are fine. Neither Maneater has lore of steel or speed sets in my builds, so those are true speeds. Damage is high. Instead of using Seeker and Painkeeper and fast Maneaters to get a DPS to 2:1 speeds, you can use Ally Attacks to kind of simulate that 2:1 speed. It's gotten me to 1-2 key NM and 2-3 key UNM. After much experimentation in the calculator, I discovered a completely different set of speeds which moved Turvold's double turn ahead of Maneater in the turn order. This version has a 4:3 ratio champion to provide more damage. You This team works around rotating Maneater's unkillable and block debuff paired with Seeker's turn meter boosting to bring the team into a 2:1 rotation and Pain Keeper's cooldown reduction to enable a team to The speeds listed above will work, however it is always best to double check on DWJ Calculator that the precise speed combinations you I am using a unkillable Fast Double Maneater setup for UNM clan boss. However, it does have quite a long manual set up time of 6 Easy Double Maneater Team Composition and Speeds. There are wider ranges and alternative speeds for just one difficulty. No gear switching needed to go between NM and Brutal Covers all affinities Unkillable after Turn 1 Hopefully this speed tune is useful for the non-late-game players that are lucky enough to have pulled two Maneaters and want to feel dirty like the rest of us who use unkillable teams. Budget unkillable refers to only having 1 maneater. You can swap the legendary out with a common and it's still called budget unkillable. Check jedi double maneater build . First off, an intro on the guide can be found thanks to ColdBrew over here: 3 KEY UNM EASY SETUP Maneater – A3 Pain Keeper – A3, A1, A2, auto Everyone else – auto For Spirit affinity, wait to use PK’s A2 till turn count 5. 52 - 1 speed set, lore of steel)more. 220/215/178/178/165 speeds. The manual set up for Emic will take a double turn before the first AOE attack, placing unkillable on his second attack. 246K subscribers in the RaidShadowLegends community. You don't need to switch any gear or team members, there is just a slightly different rotation of abilities. Double AA NM rotation Double AA UNM rotation. Speeds are as follows; Frozen Banshee - 211 / Maneater - 248 / Maneater - 245 / Geomancer - 207 / Valkyrie - 206. I pulled Maneater today and so trying to set up my first unkillable. 27. Speeds listed exclude any speed aura. 36 1x speed sets Seeker – 225 – real Double Maneater Unkillable - Still OP! | Raid Shadow LegendsOne of the best, most versatile builds that exists! Speeds are reasonable. Your slower ME is the one I Click on the speeds to see detailed notes for each champion position. No turn meter masteries. 52 2x speed sets Maneater 2 – 288 – real speed is 288. This comp calls for the following speeds: 248 - Maneater 1 246 - Maneater 2 205- 211 - DPS x3 Question: Can we move one of the DPS champs into a 4:3 ratio? I want to run a fast Kreela that will keep up permanent Atk up and crit up. 1 maneater must cast A3 while he is under unkillable and the other maneater must cast A3 in the turn where heal from PK happens. Finally pulled a double maneater and have been trying to get the slow double maneater unkillable comp working (218/215 speeds) and it keeps dying around turn 20. NM. Spirit affinity is quite a bit different to setup, just google "Easy Double Maneater" and checkout the deadwoodjedi link. WarMBat. Pain Keeper, when paired with Maneater, forms a team known as Speed Tune Name Type Difficulty Key Performance Affinity Friendly; Santa's Ho-Ho-Ho-mies: Unkillable: Moderate: 1 Key UNM: All Affinities: MummyMan: Unkillable Gear & Stats Build for Easy Double Maneater Teams. i. You just need Double Maneater's. Generally changing the speeds of one champion can change the speeds needed of other champions. Dps1- Narma-175spd Dps2-fayne-174spd Dps3-ninja-162spd ME1-220spd ME2-215spd as your speeds looks right as per deadwood video https: Clan Boss Turn 1 - Apply Ancient Blood on Fast Maneater (will block debuff) " Debuff happens between turn 0 and 1, so applying Ancien blood on Turn 1 does not block any debuff Another exemple: " Clan Boss Turn 6 - Apply Ancient Blood on 2nd hit of Fast Maneater " My slow Maneater did not had any second hit on turn 6. Reply reply adarbyem If that's the case, see if you can BatEater is/was the classic double ME 1key UNM comp and it requires seeker+pain keeper. geo is still a beast even after the recent changes - this hit was on UNM CB magic affinity I have the double Maneater. There is a little wiggle on fast me a point speed either way I believe but 220 will definitely work. but here is some general advice on unkillable speed tune. Tower: 247 Kurzad: 184 Maneater 1: 218. Your slower ME is the one I would have thought needed a +1 speed glyph. 79 (Deadwood Jedi Range: 214-218 Now I have to find myself some more damage, but at least I have the unkillable portion working. Heya folks I am planning to run the double maneater comp with skullcrusher just wondering which DPS would you recommend I am thinking to put Draco but the second dps I am a tad bit confused any recommendations would be appreciated. Unkillable Clan Boss team focused around the crazy speeds of Razelvarg and Demytha to go incredibly fast and do along with Helicath and Maneater to stay unkillable and affinity friendly. Since then, Until you get the gear to reach the bateater speeds built with dmg , easy double maneater is a natuaral way to progress . *For a team This time I'm going to teach you how to utilize the different resources we have available to make the cheapest Unkillable team for UNM. In this team, Turvold needs to Speeds are confirmed accurate as well. No lore of steel masteries as well. I have an unprotected gap during the cb stun round - is this normal? Speeds are reasonable. but frozen is doing about 5-6 mil damage on my non-unkillable team that only lasts to round 23-24 or so. Full auto by clan boss turn 2. 24 (222 and 1x speed SET and no "lore of steel") I was looking for a little advice on building easy double maneater for clan boss. The most important stat for any unkillable team is the speed. You'd likely be best off using the "Ultimate Budget Unkillable" speed tune from DeadwoodJedi and his website. ALL SPEEDS LISTED ARE TRUE SPEEDS. For Easy Double ME unkillable, he will need 132 speed for both UNM and NM. Got guide from deadwood jedi in relation to speeds but I cannot seem to get it working. Especially in Unkillable, when his reflects get really powerful in the back half of your 50 turns. Myth Eater. A subreddit for the hero collector RPG mobile game, RAID: Shadow Legends! I’m trying to set up an easy Double Maneater comp. These fractional speeds make a HUGE difference. Maneater is an Epic Champion from the Ogryn Tribes faction, and is one of the most renowned Clan Boss options in the game. The exact speeds used: Maneater1 265 Seeker 249 Maneater2 247 Painkeeper 248 Draco 221 What makes this comp so special? I could be wrong, but this comp is the only 2:1 + unkillable team that works on While this team is not achievable for many due to the obscenely high speeds, it is actually the current world record holding team for Unkillable Clan Boss, with HellHades himself reaching an incredible 132. This is a full auto setup when skills are pre-set. Turvold is the star of Unkillable Clan Boss Teams with Turvold. com/y272azvvCheck out SUMMONERS GLORY , USE PROMOCODE COLDBREW - FREE STARTER PACKDownload the game from:ANDROID: https://tin Double Maneater Team Up with Rathalos for BIG Damage | Raid Shadow LegendsEasy Double Maneater: https://deadwoodjedi. Use the calculator to check speeds and take into account any Area Bonuses your account may have. The speeds on this posts calculator has Maneater set at 240. Works on UNM, NM, Brutal and Hard for ALL affinities! The setup varies by difficulty but speeds do not need to change. The Speeds: Maneater 1 268/9 speed; Maneater 2 268/9 speed; Deacon Armstrong 197 – 200 speed faster than other DPS; 14 votes, 28 comments. The slow Maneater needs to be at least 20% faster than Ma'Shalled. Is Gnishak workable in unkillable Using Double Maneater and Ma’Shalled to achieve an affinity friendly 2:1 unkillable team. Double check that turn meter Generally changing the speeds of one champion can change the speeds needed of other champions. This first build will be used for a double Maneater unkillable team that uses Turvold as one of the DPS champions. Painkeeper one of the most sought-after rare champions in the game, especially if you already own a Maneater. this comp is going to require 2 maneaters but it is worth it for that Quick battle Feature to get the 1 Key! Double Maneater unkillable issues . I have adapted the speeds to allow a wider range on Maneater (286-295 instead of 286-287). Skill Set Up: UNM Emic opens a3, then a2. Tried upping the speeds by one each to see if made a difference but it all falls apart very early. Unkillable from maneater is different. Goodluck! Generally changing the speeds of one champion can change the speeds needed of other champions. Click on the speeds to see detailed notes for each champion position. get a consistant 38-42mil damage. Maneater will take a double turn before the second AOE attack, placing unkillable and block debuffs on his second attack. This is an example of a standard non-unkillable CA team designed to make full use of Jintoro: Sepulcher Sentinel 252; Myth Heir with Double Deacon. Maneater opens a1, then a3. Adds Turvold to the slow double Maneater unkillable team to increase your damage. Speeds listed exclude any I am using a unkillable Fast Double Maneater setup for UNM clan boss. yyej pvfguaxj wlptwjp nsatiw twtqgx nzxe steaf ilom ujstzq jyr eoqkozj iujtyu qxd pnhitg kejqhaz