Battletech mechwarrior builds The talents and the way you build your talent trees on your Mechwarriors will make or break certain missions. As an SRM brawler, slap on 3xSRM6, an ECM and maybe a couple lasers if there's space left, and it's fun. Dropping the LRM-10 to an LRM-5, the 1S also trades the PPC for a Large Laser and two Medium Lasers, increasing close-in power. BATTLETECH YouTube videos: FLASHPOINT, BT Teaser, Red City; "BT Basics" series: I usually think of builds as 'general guidelines' rather than specific advice because (especially early in the game) money and travel are so limited. 2x BATTLETECH. Thats the number of armor slots still available and the maximum armor if it were all decked out. All things BattleTech, including the tabletop games, miniatures, fiction and video games. Build Involves a fair amount of double heat sinks, 12 flamers (Fired in separate weapon groups for penalty avoiding), and a large pulse laser. All listed variants have near identical quirks, and this build is equally effective on each of them. According to that template for his Jenner, the max armor in the arms is only 14. Added by Blaketown / Last updated: 27 With the rest of your lance, you basically need a backstabby build. Im not very good at Battletech builds and tend to just use stock whatever but this is my fav mech and just got one in game and was looking for a solid build with good heat management and attack power. Sort by: MechSpecs is a community for every level of MechWarrior Online fan. This is similar to a Panther, but without the arm problem; also similar to a Raven, but tanky instead of having higher mounts. While with a UAC-5 or up you pretty much have to add a second ton of ammo, 1 ton of ammo is pretty much perfect for a UAC-2 (12. Each skill has its own area of focus: Gunnery is universally useful for any 'Mech that uses ranged weapons, but wasted on melee builds. I'll have almost no money after finalizing the build, so better make it last! Wish there was an actual practice set where the targets move and shoot, would be more telling for how these builds will actually feel and play in practice. Open comment For a MechWarrior life is war and the only true peace is death. Optimized Stock Loadout - The lone Small Laser does not contribute to Every chassis will have at least one build ranked on this list. It's really good for making ammo explode. Members Online • BL7KNTgaming. Personally I build my mechs for long range using UAC, LBX, LRM and large lasers, and with more armor to keep them safer. Skirmisher/Evasive is a nice run n gun build, but Lancer/Bulwark is best sniper build in game IMHO. One is “I want to use these mechs. Rarely have I been punished for this, though I did recently lose a valued MechWarrior due to Taurians ambushing me during an assassination mission. Its Jump Jets and decent armor allow it to threaten from close or long range. ECM ERPPC sniper is the obvious classic although I prefer the Cougar-H in that role. This gives lower alpha strike numbers but higher survivability. 100 per shot is nice, but you can deal more dps and total damage with other weapons GrimMechs' tier lists take each variant in the game and rate its best representive build against all other mechs. You've got a lot of DPS builds already, and while you do really need an LRM build, the Wolverine isn't the right chassis for that. MechWarriors each have four Skill ratings from 1-10: Gunnery determines ranged attack to-hit %. Hi yall got an Atlas yesterday and i cant decide on What sort of build i want on it and i was wondering if yall more After 6 years of HBS Battletech, For a MechWarrior life is war and the only true peace is death. Please see r/Fallout4Mods r/Fallout4ModsXB1 r/Fallout4Settlements or r/Fallout4ModSettlement for mods or settlement build posting. I know the game's level up tree is very simple, but I still just wanted to share my builds so far. Here is what I got so far: Guts (Bulwark) +Gunnery (Mult FS9-S (C) builds - February free mech! Here are some builds for the (C) of this Firestarter with commentary from Tarogato. Ace Pilot could also be useful I suppose, but you probably want a Vanguard mechwarrior in your melee mech. UAC/5, 3 LL, 2 MRM/10, you have to chain fire the lasers in a protracted fight, MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. 5x MPL skirmish. I couldn't find anything on this monster's build for 1. Mechwarrior roles, skills, and skill synergies Lance composition Battlemech roles and design. This build stays close to the original and features its long-range missile pods as well as the medium pulse lasers in the arms. This is for character builds, NOT settlement builds and NOT for mods. This is not a build you break out after a long day and two beers, you've got to play this one hard and well, but it's where the manoeuvrability really shines. Nothing comes close to these two murder machines in the energy weapons department. The aforementioned Jenner-F is a great replacement for the Firestarter if you can't find one. ” This is where you gave a set of mechs that you want to use, and you select variants that work well together so you can use some of your favorite mechs. Four additional heat sinks help the 1S manage heat. Stay somewhat close to your team and if Sharpshooter is a terrible build, if you have gone Gunnery/Breaching Shot as the main, get them a defensive skill instead of sensor lock they will never use. Do not forget the golden rule, MechWarrior and Battletech are registered trade-marks of The subreddit of Harebrained Schemes' Battletech Turn-Based Strategy Game. This section will be devoted on reviewing each skill tree and outline the benefits of each. Use the higher top speed to get a bit closer but not let the enemy completely catch up to you. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews The problem with a pure ac/20 build is range. Outriders Striker is best build for really big mechs armed to the teeth with long range weapons, but it has no defense so play with care and sensor lock is wasted. Right now, the concept is that every chassis will have one highlighted build, and if a chassis is good enough to have multiple builds that would place in the top couple of tiers (or are The Skills List is compiled for use with Classic BattleTech RPG (also known as MechWarrior, Third Edition). For your other specialization, probably go down tactics for Sensor Lock and Master Tactitian. For a MechWarrior life is war and the only true peace is death. want to be researching armor upgrades at the science station along with anything else pertinent to your preferred builds/weapons. com/channel/UCFDN6mKHHiOtGPxyaz9Mk0A?sub_confirmation=1BATTLETECH In our April update our review team added a lot new Mechs, combat and support vehicles and Aerospace units from Shrapnel magazines and several XRTOs including the new XTRO:RISC. There are tons of good builds, it depends on your play style. my fav all plasma cannon build is a kit fox with 3 and an ecm. 3x AC10 + 3x LPPC (STD300) Get BuildCode. I remember running into this mech early in MechWarrior 3 campaign and absolutely shitting myself. If you get a Cyclops-Z/HQ then I'd take Ace Pilot for assaults unless using some very specific builds for which I want init 3/better for all my mechs. It is impossible to talk about the mech's performance without weapon balance in HBS Battletech game. Does anyone have any fun builds for the workhorse Panther? Battletech Main Story Finished, now onto the matter of the expansions For a MechWarrior life is war and the only true peace is death. Edit: For your mechwarrior, you want Guts 4 for Bulwark (really the only ability that is going to directly benefit a melee mech). Please refer to rules before posting. A similar build with ERLL instead of ERPPC is simpler to play, and suited to the STK-5S. Skills []. Anyway i recently got a quickdraw and thought it would be nice to have a much harder hitting mech as A MechWarrior is the pilot of a BattleMech, the premier combat unit of the thirty-first century. so I wouldnt mind some My current early-Career-my-gear-sucks build is 4x Large Lasers. As typical with bracket mechs, this build is bad at all ranges, but the Stalker's unique quantity of high mounts helps it perform decently in QP. Builds are considered min-maxed, which may sometimes assume a high level of aptitude on part of the pilot. Since it is your first heavy, I would go 1 ppc, 1 lrm 15 (1 ton ammo) and 3 mLas with heat sinks and good armor. Heretek1914. REMLAB Web Mech Designer is a fully functional cross-platform web-based combat unit creator for the tactical board game Battletech. One fast evasive scout mech for spotting and occasionally backstabbing. That said i've been thinking about trying a ac5+PPC hawk. I based most of my builds on Enforcer, Crab, and Cicada builds I used in the past, as well as some light mech builds. MechWarriors are the soft, creamy filling of the gigantic tin cans that prowl the battlefields of Battletech. we created in vanilla the same build but damn it gets hotter than sun sometimes All things BattleTech, including Still, probably either Bardul's build or the LRM 20 build looking to be the contenders for what I go with. Optimized Stock Loadout - Relocate LRM ammunition elsewhere. Tex Talks Battletech - The Hunchback goes live at 1800 UTC. Runs hot when firing full alphas at close range, Battletech Main Story Finished, For a MechWarrior life is war and the only true peace is death. Dakka. In my last playthrough I realized the overwhelming power of Master Tactician, and combined with Bulwark I think nearly ALL my pilots were Vanguards, at least the ones I fielded the most. ---- In the BattleTech universe, OmniMechs are a type of Clan BattleMech that can be equipped with Among other content, you will find find Mechwarrior Online and Mechwarrior 5 guides, MWO builds, and other Battletech commentary let's plays all around Mechwarrior Online (MWO) so i think that using plasma cannons as a primary damage dealer is kinda a mistake, but i have had a fair amount of success (though not topping any charts on damage) with playing them as a support role. It will be useful to almost any mechwarrior and hold its own as your other mechs get heavier and more specialized. if you upgrade the engine to 175 rating you basicly created the ALAG configuration. Despite this, the About Us. This build is not recommended for less experienced assault players due to being a brawler that moves very slowly, and will struggle without a team to back it up. The Timberwolf is probably the most iconic Mech of the BattleTech franchise and it also packs quite the punch. This build can be played on the FS9-K if you'd prefer more arm flexibility, but the FS9-A offers more insurance in the form of torso mounts since Firestarter arms are rather fragile. guns etc, and BattleTech is no exception: ANH, UAC, LBX, Tag, Coil: these are all unique to DLC and would definitely be expected to, shall we say, finally finding a use for multishot/bulwark/coolant pilot builds. It excels at nothing, but does not lack in any single area. This is best used outside ~500m, otherwise it will be outperformed by ERML builds. youtube. When you're fumbling around in mediums early game you have a bit more leeway, particularly when it comes On the meat side, the best Mechwarrior builds tend to be Gladiators (Multishot/Coolant Vent), Brawlers (Sure Footing/Coolant Vent) and Vanguards (Bulwark/Master Tactician). A place to share your character builds or get help building your perks and stats for your sole survivor in Fallout 4. 1. This 70 ton Warhammer build outperfroms and is deadlier than a 100 ton King Crab outfitted with two UAC/20 autocannons. Yeah the 25 ammo for one ton of AC-2 ammo makes the UAC-2 more tonnage efficient. With Jump Jets and a mix of weapons, it can keep any enemy on their toes. Ace Pilot is best defensive skill in game, but it renders Bulwark useless. The build is strong on heat containment, with a total of 21 heat sinks. A capable all-around Medium 'Mech, the Enforcer is a common sight in the Rimward Periphery. Not the best build, but it worked until I Enforcer ENF-4R is a Medium-class 'Mech in Battletech. Engines and ammo counts provided are not necessarily gospel, but generally represent what the best players tend to use. If you want to ensure damage, MechWarrior and Battletech are registered trade-marks Hello newbie to battletech here i am loving this game!!! I like having one scout mech and play it a little like a light tank in world of tanks. Whether you need help with entry level mech builds, would like to share your own creations, or wish to have a discussion about game mechanics, we've been the primary unofficial MW:O community since 2012. Create a free account to find MOCs you can build with your LEGO Collection Create an account to find MOCs you can build from the parts you already own FOLLOWERS 251 FOLLOW LIKES 209 LIKE MOC Details; Comments 9; Welcome to my MechWarrior and BattleTech gaming channel! Here, we explore the universe of BattleTech and MechWarrior through gameplay videos, tutorials, reviews, and more. Griffin GRF-1S is a Medium-class 'Mech in Battletech. BattleTech Mech Builds. Does anyone have ideas for a Trebuchet TBT-5N build and how this mech could best be used tactically? Battletech Main Story Finished, For a MechWarrior life is war and the only true peace is death. The computer AI hates this Warhammer build and targets it relentlessly almost every time I field it. The 1S variant of the Griffin trades long range for versatility. REMLAB is built entirely on HTML, PHP, and JavaScript with Ajax functionality. The subreddit of Harebrained Schemes' Battletech Turn-Based Strategy Game. I'll also add my 732B build that is designed to "brawl" at 500 meters range. Forums > BattleTech (2018) - Build Section > Assault (80-100t) > Bull Shark A custom 95t mech by HBS, included in the Heavy Metal DLC. This enables you to be quick enough to circle strafe. Added by Lizzee / Last updated: 27 Jun 2019. DavidStarr's above EBJ build as per below URL link: https://mwo. Here is what I got so far: Guts (Bulwark) +Gunnery (Mult-Target+Breaching shot) PPC/Large Laser sniper, maybe LRMs? Guts (Bulwark) + Tactics (Sensor locks+Master Tactician) for LRM Mech Pilot (Evasive Movement) + Tactics (Sensor Lock) For a scout, for In my mind and my opinion, there are 2 of different ways to build a list for Battletech, both of which are valid. So I want to know what builds you've made and how you use them in combat. In the build template, notice the numbers next to “Avl” and “Max”. I bought Heavy Metal yesterday and I managed to snag a Phoenix Hawk (PHX-1K). Added by Tarogato / Last updated: 11 Feb 2022. My playstyle is ballistic builds, Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI r/battletech. Requires XL, which is a bit risky as this build often ends up at closer ranges, but if played carefully you will be rewarded. Imo there are exactly four good builds in the game. I considered it, but the reduced armor or reduced heat efficiency with my WHM-6R did not look right for my play style. PSA: MW5 on Sale on Steam right now I realize there are a decent number of things that might not be immediately obvious, as this was drafted with other MW fans first and foremost in mind (created, as it was, back during the EGS release window, and the only ones of us who cared enough to buy MW5 were almost exclusively people with some degree of experience in Battletech/Mechwarrior). Brawler - 2 x About Us. In some of my other playthroughs, it's been a -7A with 4x Large Pulse Lasers or ER LLas. Without them, a mech is just a piece of scrap. Vanguard is an If you like the content, feel free to subscribe https://www. AC10 PPFLD. Here is what I have so far, MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Your Online Battletech Guide : MF Apps: feature: CHAT: starred: news: April Update 04/2025 In our April update our review team added New year, new features In our first release this year, we bring Merry Christmas and Happy New Year We wish you a Merry Christmas and a Welcome, Mechwarrior, to Battletech, the classic game of armored combat. In order to have multiple builds listed here, the builds must be different enough, notable enough, and good enough for me to consider it worthwhile. All things BattleTech, including the tabletop games, miniatures, Here’s a couple builds for your enforcers I’m currently using: AC5 + LL sniper. This is a good tabele top build too. Sort by: Best. I dumped everything into Evasion, armor, and ER-PPC damage/heat BATTLETECH > General Discussions > Topic Details. honestly if you google shadowhawk builds for mechwarrior online its probably about the same hardpoints-wise I'm familiar with MWO, but the builds are just different in this game. This is essentially an lrm missle boat and I have someone run around with sensor block (or w/e its called). May 13, 2018 For the WVR-6R I went with 3 SRM-6s (with 3 tons of ammo), 1 medium laser, 5 jump jets and 2 heat sinks. nav-alph=df01941f_EBJ-A Tip: Just copy/past your above mech code into this webpage, then press MechWarrior and Battletech are registered trade-marks of It can do some builds similar to the -1X and -2A, but with stronger durability quirks, so it still remains a strong pick. I've also made mine and here's what roles I can figure for them so far. Something that has a single hit weapon to break armour and either MGs or SRMs for crits. Comp Meta IS Clan We’re still in prototyping for the Meta Tier List. Getting Started. 5 rounds of fire). Piloting determines Melee, Death-From-Above attack to-hit %, Death-From-Above self inflicted leg damage, Unsteady threshold, Anybody know any good builds for the K2? After 6 years of HBS Battletech, I can only hope someday that someone just *gets it* and delivers a leaner, meaner Battletech game For a MechWarrior life is war and the only true peace is death. basically using their utility as ppcs to shut down enemy ecm and add a bit of heat to opposing laservomit builds, This build breaks a lot of my own rules about Centurions to give you a Trebuchet experience early - DHS, Endo, Artemis 250XL engine 3xMLAS, TAG 2xLRM15+Artemis 4 tons of ammo in the legs 320 armour While the LRM support build adds missiles to a brawling mech, the Ghetto Treb goes all in. Any build ideas I should try? I have a Heat Exchanger++ Battletech Main Story Finished, now onto the matter of the expansions For a MechWarrior life is war and the only true peace is death. The Firestarter family is currently the best light mech chassis in the game - it has plenty of energy hardpoints to Bit of shorter range kite build. BT resources: TRO: 3028 and UCC; Edmon's BATTLETECH Uninstall Guide and dZ_CCC ModPack Installation Guide; BattleTechnology. Members Online. Login There are tons of side contracts to build your mercenary group from humble light lance beginnings to massively well-equipped assault class Mechwarrior skill combinations . PSA: MW5 on Sale on Steam right now About Us. Nearly every variant is suited to SRM brawl, although LRMs are possible and there is one very good MRM build. Bandit- Still seems like a solid choice. I max JJ on the build, then Armor. However, the sprinting bonuses, increased evasion, and stability make it a worthwhile I want some tips on some good mechwarrior builds, I think I kind of know what to do, but not really sure. This build is the king among pinpoint burst ballistic builds, 50 (much more pinpoint due to the nature of IS UACs). Now that Battletech has been out for a while I'm curious as to what builds people are using. I'm playing with Medium Mechs only this campaign and the Thrust Kit bonuses and high mobility are appealing, but it's short on free tonnage - I've only got 7 tons for weapons and other equipment once I stick in the maximum amount of Jump Jets and slap on 10 tons of armour. At least when you're using/facing assaults on a regular basis. Question is, with some of the gameplay changes what are now the best pilot builds? I recognize some of it is opinion, but I'm just looking for input. The XL engine means you REALLY want to avoid being in the Forums > BattleTech (2018) - Build Section > Assault (80-100t) > Bull Shark > Bull Shark BSK-M3 Artillery Platform Thread in ' Using a mechwarrior with Gunnery 1/Tactics 2 would be how I'd utilize this mech, but Shadow Hawk SHD-2H is a Medium-class 'Mech in Battletech. Some of my favorites Annihilator with ultra ac2’s on all ballistic slots, max armor, max ammo, have a mechwarrior in it with full tactics and try for called headshots, (the lbx2 would probably work good for this as well). I don’t think I run any extra heatsinks, but you can judge that yourself. These 'Mech pilots can be found on battlefields across the Inner Sphere, the Periphery and beyond, whether fighting on behalf This is like a 6ERML build, but slower and with less sustain in exchange for having more range. Clustering and crit work well on missile boats, but particularly early on having SRMs reliably pop LEGO MOC MOC-142361 MAD-3R Marauder Mech Battletech / Mechwarrior - building instructions and parts list. The AC20 build needs much heavier support, especially a good missile boat. The rifleman is a mech suited for one ideal role in my tactics; it can't take a punch and if you This build has good short range firepower, and the extreme range of the LB2X means you always have something threatening to throw at longer ranges while you close. Skip to main content. Considered the best Bushwacker build - this has good burst, good sustain, and doesn't need too much facetime. I want some tips on some good mechwarrior builds, I think I kind of know what to do, but not really sure. On top of that we can get a respectable speed of 89 KPH or even higher with certain builds. Whether you GrimMech Database Table 2ERPPC acts as a hyper-velocity AC20 used for continuous harassing, while the SRM+MLs bring close range alpha. Dump skill points in like there's no tomorrow. In cases where multiple sources are listed for the same skill, either additional subskills were added after the primary source's introduction of the skill or the secondary source has provided additional rules expansion for that skill. The Shadow Hawk 2H is a main-line Medium 'Mech that used across known space. If lucky, upgrade to a UAC5 when you manage to find one (store, loot crate most likely). but was not available in the original BattleTech 3025 TT rules. MechSpecs is a community for every level of MechWarrior Online fan. Overview. I start to build this as soon as I get a 75 ton mech with gunslinger (MAD-LT Since many of you seem to be missing how this works when compared to Mercenaries, allow me to give a brief overview why you don't need a million mechs when you have multiple omni-pod configurations per mech (outside of that fact that it is lore accurate). Armed with an AC/10 and Large Laser, the Enforcer packs a powerful alpha strike. An Introduction to the Game of Armored Combat. Create a unit with REMLAB » Download the Welcome to Fallout 4 Builds. BATTLETECH: FAQs, Forum Rules, AARland Rules, Sync Account w/ Steam, File a Support Ticket, Debug Mode, and Bug Report. This cuts down on the wall of text, makes it easier to update, and I feel it helps clarity by removing clutter. Because of the way BattleTech works, there is no ideal guide for ‘Mech building. 5 MLAS + AC5. This is the central hub for all our ‘mech related content – reviews, tactics guides, mech overviews, and the fluff of the 32nd century. All Systems Nominal BATTLETECH goes well beyond XCOM in so many ways, one of which is the combination of customizing individual mechs as well as Mechwarriors. Share Your Favorite Battletech Mech Builds Started by s0da72, Apr 29 2018 12:19 PM MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. About Us. I'm loving my 4 LL Warhammer. The Dervish has somewhat large side torsos - like a Quickdraw but much more pronounced. Optimized Stock Loadout - The simplest alteration to the default configuration is to simply Mechwarrior 5: Clans has been a highly anticipated release, at least in my micro-niche of online Battletech/Mechwarrior enthusiasts. Beware, that while heavy hitting, this build does not at all play like its clan counter parts, as this build lacks much of the sustain of those builds, while being quite a bit more pinpoint in nature. Forget about the table top balance, since HBS pretty much changed a lot of values here and there, and they added a thing called stability damage, which is loosely related from roll when a mech is taken more than 100 damage (20 from tabletop). So far these are the useful classes I've come up with: 1 Gun/2 Pilot = Guerilla Fighter Here are some more or less working builds as examples (with optional content): Headshot sniper: Buildenabler: Headshot BC, Evasion ignore BC, 3 cerppc, 1 clan gauss, all the cooling gear you can get. Runs cooler than a erppc builds but much less range. Just remember the old Mechwarrior saying: “Aim for the cockpit, kid Shymer's guide to Battletech is a comprehensive guide that goes beyond the basics. Treadnought update also updated Mechwarrior skills and I've been thinking about different combos. . ADMIN MOD Javelin 10-N builds? Let me just say, I love the Javelin 10-F. What is your Highlander 733P build? Share Add a Comment. Then add the Max armor you can. Currently running a version with ferro, 4xmed laser, 2x Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, Build About Help. Piloting is mostly about punching enemy 'Mechs - it does not affect the 'Mech's speed or turning rate. Another build I like is the starting Blackjack with removing an ML + heatsink to upgrade an AC/2 to an AC/5. jwhr eobzfy lzqg rkdti ilo feynhau vva wiyos joqub lfvxa hjy lunjb ptrem jrsekt iad