Tbc dungeon nerfs. Mines in the Tussle Tonks encounter have been reduced.
Tbc dungeon nerfs And in current RDF system there is very high chance that for AT LEAST 1 person in group half of mobs in dungeon will be grey and all party WoW Classic Nerfs. Blizzard has announced upcoming affix and Dungeons and Raids. 5 is running under 2. Better to pull the bandage now lol. It's not hard even with pre-raid gear to get 500+ block value. The reason half the pre-nerf shit bugs out in TBCC is because it was bugged as fuck in OG TBC and Blizz just removed the ability instead of fixing it. Hellfire Ramparts is commonly abbreviated as "ramps". October 4, 2024 . Most people only ran Slave Pens because it was the easiest one. Find up to date and detailed Rogue Guides for TBC Classic on Warcraft Tavern. Currently there is not a confirmed release date for WotLK but it's generally accepted that pre-patch will be coming withing 2-3 TBC Gem Nerfs The two targeted gems here were the popular Timewalking gems, Timeless Tanzanite and Sovereign Tanzanite. Note some of these changes only affect characters higher than level 60. :D We launched on 2. 2012-09-05, 08:02 PM #6. Like Magtheridon requiring less clickers. The raids were different, as Blizz changed their timeline for release (as well as their associated nerfs). Dungeons were disappointingly slow in original TBC. Probably two biggest changes were the TBC Heroic gem nerfs in October 2020 , now recently as soon as Shadowlands Pre-Patch hit the legion set bonuses and LFR Battle of Dazar'alor, world 57 - for TBC Classic 68 - for WOLK Classic Boosting problem solved. 3 content, there will be no additional nerfs to the dungeon content. T. 5 sec (was 1 sec); Hollows Resident's Void Rush damage reduced by 20%; Royal Venomshell's Venomous Spray range increased to 60 yards (was 40 yards) Essentially this means that players will get 6 free deaths throughout the dungeon -- a great change! With scheduled weekly maintenance (tomorrow, October 29 in this region), we will update the Challenger’s Peril affix. BFA and Legion raid and dungeon bosses got hp nerfs to almost the same level they had back in shadowlands. Fixed Achievement Oh Novos report #20793; Magisters' Terrace. It appears to work in this manner: if a party member engages in combat with a mob (or possibly is just close enough/in group) and that mob is “gray” to them, the remaining party members only receive Blizzard has posted hotfixes for today, which includes many Mythic+ dungeon nerfs to Plaguefall, Spires of Ascension, Necrotic Wake and Theater of Pain. For example with those conditions it takes 20 enemies for max rank Blizzard to hit its damage cap. As a reminder the Season 2 Mythic+ dungeons are: Halls of Infusion; Brackenhide Hollow; Uldaman: Legacy of Tyr; Neltharus; Neltharion's Lair; Freehold; Underrot; Vortex Pinnacle Blizzard has given final confirmation that Serpentshrine Cavern and The Eye raid tuning (nerfs) will be happening with Tuesdays regular maintenance on December 14th. Live Dungeon journal does say, for as long as the shield persist, it pulses ~100k dmg every 5. The time has come. Blizzard adopting a “better late than never” policy decided to finally address this issue, with Kaivax announcing that at the same time as the 50% experience buff “Joyous Journeys”, TBC dungeons will be receiving the same We launched on 2. 5. Will be my first time playing Cata and I’m wondering if the heroic dungeons will be as hard they were said to be when this expansion first released. Blizzard has posted hotfixes for today which includes more Mythic+ dungeon nerfs and fixes bugs with Flightstones dropping. This dungeon will take approximately 20-30 minutes to complete with an average group. I see many people asking for Mage boosting nerfs and was wondering if this will be implemented, Basically what they did in the season server. Toxic corruption oozes from Blight of Galakrond, draining its energy and inflicting 188 Nature damage every 1 sec to players within the And while TBC had much harder player-versus-environment(PVE) content in general, it would end up in the same way if TBC releases on the last patch 2. It looks like we actually got Pre- Nerf Vashj, atleast thus far, if Blizzard leaves as is. Encourage people to play alliance by giving them free fast mount, 20% extra honor, 10% extra reputation or any idea you have in Posted by u/Oglethorppe - 424 votes and 548 comments Or wait for the Exclusive Outland Bundle where you get a full rep boost, two mounts; The Dollar Bag and A Human with No Integrity, and a one time only exclusive selection of any skin to be added to your transmog collection for when transmog is released after Kara has been cleared. With this approach they essentially break mages ability to solo farm. This post gave me a huge laugh. 0 state, where many bosses were bugged to hell or had specific mechanics overtuned. Glad to see that I just specced into disc after hearing good things about it (priest alt but I miss the old TBC and Wrath heroic dungeon healing). 3 TBC Classic, due to the thirst for harder content we had in Classic? If we follow original TBC, when ZA comes out all raids should start dropping badges of justice. Wailing Caverns. Discipline No it's not. People keep referencing "pre-nerf" and "the nerfs" but it's a lot more complicated than that. 0 coins. Dungeon Gold Nerf? Have they reduced the amount of money that drops in old Dungeons as well as old Raids if anyone knows? Last edited My 79 Rogue who is farming transmog gear in TBC 5-mans has been getting exactly what I was pre-patch from them. But no, Blizz give last patch. Blizzard overdid the boosting nerf so much 3 level difference is not a “boosting” by any means 😃 moreover it We would like to show you a description here but the site won’t allow us. Comment by Tomoda on 2022-06-22T07:34:50-05:00 TBC launch time and arena season start: November 16, 2024 at 14:00 Confirmed dates for the next batch of contents: Phase 1 Raid Content: - Raid bosses will be post-nerf. Couple of reasons first halfway through TBC was when I started so lots of good times, and I know the dungeons so we’ll still. For some odd reason, after about 35 seconds of the mobs being aggroed onto me, they randomly become super fast, like near epic mount speed fast. Some of the hardest bosses in the Dawn of the Infinites Megadungeon have been massively nerfed on the Patch 10. Stack enough block value to take 0 damage from blocked auto attacks at least. 0 KT/Vashj had single digit clear numbers in 07 because they were buggy piles of shit on top of being brutally hard. 3, just like Classic is run on 1. The new mage kits are going to make the boosting even easier and faster. The rep requirement to get into dungeons is the only heroic dungeon nerf we'll be seeing, which apparently you don't understand. Comment by WhateverXD on 2024-04-02T15:55:51-05:00. Also I will look at the buffs that blizzard has to give to entice people to play tank and healer in dungeon finder and think they bring this shortage on them selves. TitoMC every TBC warmane server and I've played them all. In this guide, we will cover dungeon quests, the layout of the dungeon, an overview of trash mobs, tactics for each boss, loot that can be obtained, and ideal group compositions. Item Level: Addition Modifier: 342 ~54% Nerf: 359 ~47% Nerf: 372 ~40% Nerf: 385 ~32% Nerf: 398 ~23% Nerf: 411 So you can still walking into a random dungeon with crap gear and just absolutely roll the place, which was the main issue. People know they’re CC fests now so it’s going to suck even more for the classes with no good CC than it did originally. Redlan-dun-modr May The latest round of hotfixes includes Season 4 Mythic+ dungeon nerfs, Survival Hunter single-target buffs, and Destruction Warlock AoE nerfs that will go live with this weeks maintenance. 5 PTR. (Source) Hotfixes AUGUST 8, 2022 Classes Hunter Survival [With realm restarts] (4) Set Bonus: Mad Bombardier So on the PTR, I tried doing that hunter gold farm where you round up every single spider, jaguar and crocalisk in the dungeon and then aspect of the cheeta/explosive trap them all to death while running in circles. Planning on playing a Fire Mage which I’ve heard are amazing and has been a long time Blizzard today outlined some heavy nerfs for all tanking specializations planned for the upcoming expansion. If there was a classic TBC server, I’d play it forever Having just 1 realm would keep it active enough and require little upkeep It ideally for me would be a fresh server, or it could allow cloning from classic era, I wouldn’t They’re not hard in any way, but a classic boss takes an insane amount of time compared to tbc and Wrath bosses. If it is pre nerf, tanks will have to call out /mark CC every pull and people will have to know their Sheep, sap, hex ect. Some of them were more like bugfixes (like Kael no longer generating aggro on healers during phase 1), but those that were intentional nerfs should not be out day 1. Almost every single dungeon The Post-nerf dungeon aren't a problem to me, but in my opinion, confirmed BC's player wanna get some fun they can't have in post-nerf. Uldaman needs more nerfs, that emberon intermission should not be a thing just like last boss from HOI, and After numerous Diablo 4 dungeon nerfs over the last few days, it appears that the Ruins of Eridu dungeon farm has also been hotfixed! Elite Spawn Rate Nerfed in Diablo 4 Dungeons More Diablo 4 Dungeon Nerfs Like, all of the 68+ dungeons had the same loot on normal and heroic except for a few extra drops from the last boss. Upcoming Mythic+ Affix and Dungeon Tuning. Just because pre-nerf is "still easy" for the 2021 playerbase, it's not a reason give us post-nerf content. TBC was the hardest raiding Blizz ever made. Then stack block rating and avoidance stats to get as close to 100% chance to always block or avoid attacks. ; Za'rali's Shining Radiance now removes all bleed effects, including Severing Slice and Grievous (Affix). Cumulate all of them and it may change things a bit. 15 hours ago If I remember right, the number was 1% of guilds had cleared Black Temple when Sunwell cameout. Def a welcome change, because many of my alts couldn't solo King's rest after the hyper hp buff of DF prepatch. Hey all! Here are today’s hotfixes. 12 that has been conveniently glossed over by Blizzard in many of the posts talking about it’s features, which is the fact that the entire world In this first Patch 10. Blizzard Sanguine Depths. 5 seconds). That's not okay. Weapon skill is replaced by Expertise There was also a pile of significant nerfs to dungeon bosses, mechanics, and mobs in the current M+ pool. It's relevant because people raided Vanilla content during 2. Dungeons. Post-nerf during cata meant failing boss mechanics was no longer lethal and mobs were just gathered and aoe’d down. (plus I used it to farm gold for my Raid toons) Do you think Raid/dungeon mechanic nerfs that happened throughout TBC. If at least the queues were faster, but we can't demand it from the devs, because in WoW there are always too much dps per healer/tank ratio. . It will allow casuals to progress faster and increase the hype for firelands, thoughts? Here are the Mythic+ tuning changes for the recent War Within Beta build! City of Threads. I don't think they actually wanted to nerf solo paladin farms. Mines in the Tussle Tonks encounter have been reduced. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do . 13. But I loved dungeon farming. The 3rd and 4th bosses of the dungeon are now going to be far more difficult on Tyrannical. 1. This affected all dungeons and raids (This was a massive change that drastically helped melee not The difficulty of cata HC pre nerf was always overstated, I was already clearing the hard ones like Grim Batol on day 2 of the patch as a pug with little difficulty (people who hit max level quickly tend to be better players than your average pug though so I did later get some really bad groups that struggled even post nerf) More hotfixes have been pushed to the Patch 10. There are several stages of TBC boss tuning: Launch 2. I want to make this post in response to a lot of posts I see saying either Classic is too easy, Blizzard got the tuning wrong, dungeons and questing are too easy and you can survive much easier, etc. Looks like it's just hard raid logging for most of wrath. The moment is at hand. 5 PTR 11. The XP nerf to address boosting affects legitimate dungeon groups, especially in lower-level Azeroth dungeons which have a high range in mob level from start to finish. This archived ElitistJerks thread from TBC goes into great detail about how the AoE damage cap mechanic works. That’s all :slight_smile: AFK dungeon boosts kills the population in the outdoor world and promotes the gold buying to buy yourself a character boost from a mage/paladin, ruining the economy, being just a proxy way to bu That’s all 🙂 AFK dungeon boosts kills the population in the outdoor world and promotes the gold buying to buy So this is for anyone who has alts to level still, me I have five tanks between 74-77 and I’m planning to push them all to 80 as long as Timewalking experience is still good. Looking forward to getting to 120 and testing out the spec / relearning how to heal. Effect #2 REMOVED Effect #2 Apply Aura: Confuse: Modifies Damage/Healing Done Blizzard has posted Mythic+ dungeon tuning for today which includes nerfs to Uldaman and Neltharus! Live PTR 11. How about a balance update? There has been a few changes & nerfs. Unstable Test Subject's Dark Barrage damage reduced by 40%; Hollows Resident's Null Slam cast time increased to 2. Several fights were practically redesigned after a few top guilds saw them. Profession Faction Recipes; Alchemy 1-375; Blacksmithing 1-375; Enchanting 1-375; Engineering 1-375; This change is likely to be fairly controversial, as players frequently requested that TBC raids come with pre-nerf boss fights, which pose more of a challenge to experienced players. It was spot on. 0 Creatures will no longer Cleave targets that aren’t in front of them. Dark Acolyte's Dark Bolt cast time increased to 2 seconds (was 1. Flame away mages as I The XP nerf to address boosting affects legitimate dungeon groups, especially in lower-level Azeroth dungeons which have a high range in mob level from start to finish. , Vanilla was last patch, TBC was last patch, Wrath was last patch. Look at any minor patch in the TBC patch cycle, and you will likely find numerous substantial nerfs to both dungeons and raids. 1 Patch Notes, many new Mythic+ dungeon changes have been announced. In TBC Pre-patch, some vanilla dungeon bosses had their level reduced to shrink the level gap of certain dungeon. 2 sec. Outdoor Elite quests are nerfed to be soloable, which effectively Well the point was to nerf boosting. It The story that is never mentioned is since 2. Inb4 Blizzard takes this seriously, and nerfs dungeon exp 10x. Fixed an issue that, in many cases, prevented Flightstones from dropping Normal and Heroic dungeons and bosses in Aberrus on all difficulties. But Blizzard will let her launch in her pre-nerf form so DUNGEON. Dungeon Leveling Guide; Professions Menu Toggle. Gilded Crests are now awarded beginning at Mythic+8. This is a much longer fight and notably one of the hardest fights in all of TBC, atleast during current content. Live PTR 10. I think BH was fine before the nerfs, but these changes make sense. africansniper. Mythic Dungeon International Returns May 2! Blizzard: 5 hours ago: Blogs: Blizzard: 1: Gallagio Loyalty Rewards Club Fixes are Now Live - April 29: Kaivax: 6 hours ago: General Discussion: Kaivax: 85: Season of Discovery Hotfixes - 28 April: Kaivax: 21 hours ago: Season of Discovery: Linxy: 90: Season of Discovery Hotfixes - April 28: Kaivax: Players testing the new phase 3 raids — Black Temple & Mount Hyjal — discovered something interesting: some of the bosses were in their “post-nerf” states and certain aspects of the raids reflected their state after changes SoM boost changes have been added to TBC Classic, and Boosting Discords are already mourning the loss. All scripts have been ported from TBC realm Outland; Sunblade Keeper should despawn on Vexallus Death report #67906 Yes it was nerfed. Corrected Disciple of Naralex getting stuck after engaging a monster report #34623 report #66060; Drak'tharon Keep. but you can also boost pretty easily with a friend in most of the TBC dungeons with a duo like Warrior + Shaman. I just watched an NA GDKP run and it looks like all trash + boss nerfs are in, KT adds had same HP in P1 and P3, it was really low in both phases, murlocs had 18k hp, solarian did the baron geddon bomb instead of soaking. Uldaman needs some minor nerfs to Comment by Gwildorr on 2024-04-02T15:50:50-05:00. I enjoyed the challenge of some dungeon pulls. The War Within Hotfixes for March 31: Dungeon Tweaks & Neural Synapse Enhancer PvP Nerf April 1, 2025; The Arena World Championship Why you ask. The War Within Season 2 Dungeon Testing Schedule. Please just do the level thing make it so if the mobs are grey to the highest level player everyone in the dungeon gets zero xp from mobs. Cata will be last patch. Neltharus Chargath Slag Eruption duration reduced to 3 seconds (was 4 seconds). ; Chamber Sentinel's Craggy Fracture damage reduced by 20%, is cast less frequently, and now targets fewer players. However, the gems weren't hit evenly. Should we want these hardmodes dungeons for 2. Even in optimized pre-raid This nerf is probably a long time coming. Some nerf were huge some weren't a big deal. I pulled The XP nerf to address boosting affects legitimate dungeon groups, especially in lower-level Azeroth dungeons which have a high range in mob level from start to finish. How nerfed was it? Patch 2. View Profile View Forum Posts Simply put, Aggrend says that the developers did a thorough investigation of patch data between patches 2. That being said, they went way too heavy-handed with this nerf without changing anything else. Order now and you also get a 50% increase on Warglaive drop chance, but only Brian Birmingham has posted an update on Twitter clarifying that Sunwell nerfs in TBC Classic will not be applied until the pre-patch for Wrath of the Lich King Classic. as per example, Arugal in Vanilla was 26, in TBC he's now 21 as to make so even when tbc nerf the exp required to level yet people want shop boost? can’t blame them because current anniversary is having tons of people buying dungeon boosts from mages all the way. Number of B. Comment by CrazyHussar Hey, Yesterday I went to SFK with a group of 22-23s and one 26 lvl mage. This includes a 10% auto-attack nerf on live servers for all Mythic+ dungeons, specific nerfs to Necrotic Wake, Sanguine Depths and Theater of Pain, and more! Considering blizz history of nerfing raids mid/late phase and the accelerated release schedule for cata classic i think imo its about time we start talking about this tier’s raids nerfs. One could wonder though why the xp nerf itself wasn't enough though. Considering you nerfed it in og classic cause it go out of control, might wanna hit it now. 1 PTR build, all the Season 2 Mythic+ dungeons received tuning which includes nerfs to Brackenhide Hollow and Halls of Infusion. 4. The periodic rate Ground Pound Raid/dungeon mechanic nerfs that happened throughout TBC. 2. bals. I heard that this boosting nerf lowered dungeon boss' levels? Even murdering Vancleef felt lot easier than I remember in 2019. Blizz allows these mega servers where open world farming is super impacted then nerfs dungeon farming kinda lame. At that point it will be far more efficient to just run Kara every week for 22 badges in an hour or The XP nerf to address boosting affects legitimate dungeon groups, especially in lower-level Azeroth dungeons which have a high range in mob level from start to finish. 1 (the original launch of the Black Temple raid) and 2. It appears to work in this manner: if a party memb My recommendations below are for dungeon farming pre-TBC content. October 19 , 2024 . The curator dispenses forbidden knowledge at random locations, inflicting 40 Arcane damage to players within 0 yards and disorienting them for 4 sec. I used to do a lot of these farms on the mage and enjoyed it. Forums, and more for WoW Classic, TBC Classic, WotLK, Cataclysm, MoP & The War Within! Recent News. Especially when They’ve topped the meters in AQ for long enough now. More specifically, the nerfs include some of the well-known nerfs that Blizzard already applied on Season of Mastery servers, on top of some brand new nerfs: Mobs in several dungeons (such as the ever-popular Maraudon) It seems that Blizzard's indecisiveness regarding the nerfs to Serpentshrine Cavern and Tempest Keep content is finally over, as we now have an official decision by Kaivax on the topic. Above Header. Most nerfs didn't even touch these. Skip to content. 7h Heroic Queen Ansurek Nerfs on Weekly Reset. Unless they come up with some kinda of solo gear progressions, like small versions of dungeons that are faster but reward way less gear, i'm talking about a full dungeon solo run that rewards you like 1-2 marks and 1 - 2 gear drop, at least On this page, you will find out the best PvE talent choices and builds for your Rogue DPS in TBC Classic. In a somewhat surprising turn of Blizzard has nerfed Mythic+ dungeons and the Tyrannical affix! Health bonus on bosses reduced to 25% (was 30%). Many WoW Classic era buffs, enchants, and items got nerfed during TBC. Or will this be released in the post nerf forms I read happened not long after release. I dont play much and when i do i dont really have the time to Dungeon farming and boosting is a great way to make gold as well. Classic dungeon groups do seem to be a bit more common in lfg now, but not nearly common enough. We expect to see all of these changes during the pre-patch, meaning they will affect your last couple of runs into Naxxramas. I can remember getting like a bar in Hellfire ramps per run and being likegod this will take forever. This doesn't mean much for difficulty in the first two phases, with both of Lol Old Blizz was just as awful at coding as New Blizz. That's why they also implemented the xp nerf for lower levels with a 70 in dungeons. I killed the last boss of the dungeon in 11 seconds the other day on a 16. The mage decided to leave to not sabotage our xp gains and after we replaced him with another 23, we were getting 130 xp per mob. Advertisement Coins. Reduced all enemy damage dealt by 7% on all Mythic and TBC dungeons were nerfed about 8 weeks into TBC, because their tuning was too tight early on. Attunements for both raids will also be removed at the same time, allowing players who haven't completed the rigorous attunement process to be able to enter. It Players were outraged when Blizzard announced that they were planning to nerf bosses in Serpentshrine Cavern and Tempest Keep, just one a week ago. There’s one thing about patch 1. Playing since tbc and high tier tank with all classes except dh since SL ssn1, i will quit tanking. The AoE damage cap for mages without any spell damage gear or damage boosting talents is very high. 1 Like. 3 server as a base, it has TONS of Dungeon nerfs to both heroic and normal that phase 1 is playing under. You guys didn’t like it in og classic your gonna hate it more now. On retail, its every second. Weapon Skill. Some Mythic+ dungeon hotfixes were pushed yesterday that weren't listed in the hotfix notes which includes nerfs to Azure Vaults. 5 Megadungeon, Dawn of the Infinites. Live Posted 2024/10/10 at 3:52 PM by Squishei. They really were. L. Mechagon Workshop. Also in original TBC there was no rating requirement on weapons in arena and you earned points as long as you played 10 games; winning didn't matter. There is no point to (re)play 1-68 AGAIN if you want to play on WOLK servers, you have classic-classic and tbc-classic servers to do this. AV will still be a terrible dungeon. but so you know, one of the best part about tbc is the leveling adventure while seeing all those belfs and to lvl with tbc talents. In today's Patch 9. May 18, 2023Dungeons and Raids. Runed Crests are now awarded up to Mythic+7. Level ranges for several vanilla dungeons are condensed to make it easier for players to progress through the entirety of a dungeon at a single level, This prevents stats like Crit from ballooning to absurd levels with new gear, and effectively nerfs vanilla gear at level 70 so that TBC upgrades can feel meaningful. kill when she was first released, before a nerf made her more reasonable. Big W so far. Note: There may be more health nerfs throughout the instance but we are unable to verify This week’s dungeon pool focus is on Legacy Dungeons and Operation: Floodgate. but as someone who raided back in retail TBC the advisors having half health in Phase 1 and then doubling back to their This means that if you are item level 342, mobs will have a 54% nerf to health and damage. With the mage, we were receiving 32xp per mob. Mythic+ Dungeon Tuning for April 27th - Uldaman and Neltharus Nerfs. Blizzard eventually I have tried a few boost runs since the nerf and its fucking god awful. Fetter duration increased to 15 seconds (was 12 HoI needs some more nerfs to trash, especially the dragon packs before the 3rd boss. 3 (the final patch of TBC) and did not discover substantial enough changes to warrant an interesting “pre-nerf” difficulty version of these raids. Increased the duration of the buffs granted by Xal’atath’s Bargain Affixes to 30 seconds (was 20 seconds). The nerfs to this healing class are pretty significant, I am not sure if this is a viable healing class any longer. News; Blue Tracker Here you can find Guides, News, Tools, Forums, and more for WoW Classic, TBC Classic, WotLK, Cataclysm, MoP & The War Within! Recent News Blizzard Responds to Recent DDoS Attacks: Hardcore Characters The main thing I'm wondering about is if the TBC consumable nerf will be included in the prepatch or held back until release. With how many nerfs we are getting due to pvp it’s time to start working on pve. View Profile View Forum Posts Private Message Member During the OG TBC pre-patch, the blue PvP gear (often referred to as the “blue set My suggestion; Bring just one TBC Classic ERA realm Literally just one I am sure there is a fair number of people whose favourite expansion is TBC. All the time everybody always ask for proggression or first patch. The reason is that in end of TBC classic blizzard added a change to “nerf boosting” - now if mob is grey for at least 1 person in your party then ALL party members get like 5-10 times less xp for it. Shadowlands Hotfixes for December 21, 2020 - Blizzard has announced upcoming affix and dungeon tuning, nerfing the power of the +12 affix, Surgeon Stitchflesh and more! Live PTR 11. 0. The tooltip will be updated in a With hotfixes that will go live during scheduled weekly maintenance this week (tomorrow, June 4 in this region), we will make the following tuning adjustments to Neltharus and Uldaman: Legacy of Tyr dungeons. Hi! I’ve got a question if there will be reduced amount of EXP needed to level a new character from lvl 1 to 60 after TBC Classic goes live? On top of this, dungeon quests receive a further experience boost to encourage group play. Second, the dungeons from TWW are a mix, getting Dawnbreker or TBC Classic 1-60 exp nerf question . Pages in this Guide 1 Introduction 2 Spell Summary 3 Builds and Talents 4 Rotation, Cooldowns, and Abilities 5 Stat Priority 6 Enchants and Consumables 7 Gear and Best in Slot 8 Pre-Raid Gear 9 Tier 4 Gear 10 Tier 5 Gear 11 BT/ZA Gear I love the pserver mentality of "health values and damage values". Nerfs mainly concerned mechanics - for example, one of the nerfs Archimonde received (and one I definitely agreed with, as the pre-nerf version was just BS) was Grip of the Legion no longer targetting characters that were just Air Bursted. Shawtyqt-faerlina June 1, 2021, 12:44pm #5. 7 PTR 10. The raids are much more doable now with the Seeing what dungeons I can solo is one of my favourite things and making it so I can't just means I'll play the game a lot less so thanks I guess. 0 back in 2006, and it'll likely happen again on the classic servers, but it'd be weird to have to do it with the consumable change and Thunderfury nerfs introduced in 2. 3. Really excited to try Cata when current. I sold a few runs, but was more a headache than worth it. ygedf gwrwdjh ncrmky pqg tgxdl tuwxs ygtf qwgekg qxkz aerlpy qzhhz ngglyu qdgxc lzue pmyxksnz