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M grip beat saber reddit Does anyone know how the valve knuckles are for custom top PP Expert+ level beat saber songs? Is there a particular grip style that's optimal? For reference, I'm asking as a top 300 ranked player on scoresaber. Playing with default grip is a horrible experience for me, after 10-15 minutes I'll get a shock running up my arm like when you hit your elbow. I tried couple of maps with normal settings and various grips, but it felt weird to play with each one. Any tips on those grips, or is it just a matter of experimentation? Posted by u/justh4yden - 1 vote and 3 comments Pretty much everytime Beat Saber updates, several players will make Reddit posts or ask questions in Discord channels saying that the game feels different now, even if the patch notes don’t refer to any hit detection or tracking changes. Second, even on headsets where claw is usable without tracking issues (take the Quest 2, for example), claw grip is known to cause tip instability and make playing difficult songs much harder. when I look at the controllers and compare the position in game they seem off. It may depend on where you perceive the saber to be. Basically, if you’re only playing beat saber, buy the quest 2 and a nice bobovr m2 headstrap (get the one with 2 batteries and a charging dock). EDIT: IDK if an update changed things or not, or maybe I pasted some earlier settings by mistake. I'm currently testing an old HTC Vive that my friend found at a car boot sale, and using the Vive controllers, the blades come out of the ends of those at the same angle my arm is at, so they're more like extensions of my arm rather than a tool I'm holding. Which I have been using recently. If your even just a little into beat saber or even just care about well-being of you headset, then you should invest in some proper grips ASAP. The grip tape doesn't have any adhesive, and can be removed without any issues. Been playing beat saber and trying out different ways of holding the sabers/controllers but sometimes the angle of the saber goes a little weird. All I have to say is this If you're happy with the grip you're using use it. I recommend getting them in red and blue to make it easy to keep them sorted, as they can be put on backwards otherwise. Takes a bit to get used to, but it feels like a great alternative after 20 or so minutes. 18. Play f grip, m grip or default (or some variation of them) whichever one you like best. r/beatsaber • People who don’t have their strap like this, how do you keep the controller from slipping from your hands? personally a fan of the claw grip since it's not too far off from the default vive grip, it prevents slipping altogether, brings the center of mass closer to your hand, and the saber acts more like an extension of your arm rather than a sword which helps achieve a wider range of motion On top of that songs I could breeze through with the Oculus Touch controllers feel pretty difficult. you dont need any fancy grip other than default, its the most ergonomically comfortable and can get you anywhere you want just like any other grip. ) After a while playing I found I like to use a claw grip. Oh yeah I forgot you switched to touch 2 controllers lmao, also yeah a lot of t100 touch 2 players use default, m, and cock grip, but it's nice to see some more claw grip buds. Generally I play with all my fingers below the trigger and am fairly effective with that grip, but I'm just starting to get into shooting for higher scores and think a new grip might help with accuracy. Also of course none of the top 50 are quest 2 users! Quest currently doesn't have score saber! Unless you use a link cable but that adds lots of latency making beat saber hell lmao. Simply flip your offhand controller so the blade extends towards your elbow, for vive (which I used) hook your pinky behind the trigger. a lot of people dont realize this is Business, Economics, and Finance. Thumb is on the A-button, pointer is through the loop hooking on naturally, middle is on the trigger, and ring/pinky are resting below the middle. A good grip is just supposed to feel comfortable when you hold it and tight enough that your controller doesn't slip as you play. Can end up causing a whole lot of wrist and finger fatigue and pain (Source: me and a small amount of other people's personal experience), also, yeah it's good for speed and what-have-you, and there are outliers, but for claw on q2 at least almost everyone I know experienced immediate improvement by switching to default or m grip, I suppose YMMV Oh, I mean if everyone played like you would like, than 60% of custom songs would be borderline unplayable. 17. There is a reason it's a popular controller grip in Beat Saber. Example, the claw grip. If your on quest 2 f grip, m grip or default are the Recently switched over to claw grip and can notice a pretty big performance increase, I just don't have the best in game controller settings and would really appreciate settings for most song types. Surprisingly, finger tracking still works! Cons: The grip tape can't be reused, it sticks to itself a bit too well. I'm at work so I can't post a picture, but I hold mine slightly differently than most popular Grips. Saberians, Beaters, Saberites, Jedi, we… What is the most affective grip for Quest 2 controllers for Beat Saber and what settings are the best? Related Topics Beat Saber Rhythm game Musical game Gaming So I switched to a quest 2 from my rift s and I used to play beat saber with a claw grip on my rift s. Yaay mobile. I played a lot of Beat Saber with my existing Quest 2 with this "claw grip" technique which prevents the pain and damage to the wrists you can get from "regular" grip technique. Play more, practice more, and practice variety. Make sure your palms face downwards during vertical swing streams, and once you spend about a week with B Grip, a callus will form so the trigger won't be so annoying anymore. It's definitely down to personal preference and it's generally what you get used to, I will say I hit my sense controllers against my headset a few times with the launch settings as my expectation was the savers coming from a point of a central vertical line from the grip (bearing in mind the grip is bent so not easy to visualise), whilst technically this probably isn't the most efficient way Posted by u/kaj2113 - 1 vote and no comments The unofficial subreddit for Beat Saber. But I put some grip tape at the bottom and held them there and it felt pretty good. With this grip style, all the cut motion comes from the wrist/arm because the controller stays fairly static inside your hand. I don't think I had SS on any song with the default grip, and now I have a couple expert and easier expert+ songs with SS scores. I’m not an expert on Saber tailor, so I wouldn’t be able to help much :( Hey, I've been playing beat saber for a while, starting out on PSVR and moving over to quest 2, I never really considered trying out different grips since my PS Move controllers were pretty much built for Beat Saber. Is there anyone here who uses M-grip and knows how to apply it? Also, if you're using it, what do you all think about M-grip? I'm really looking for… See full list on bsmg. And even then I don't like using the claw grip. Okay so I can’t find a perfect example of what I do, so bare with me. Related Beat Saber Rhythm game Musical game Gaming forward back r/flipperzero Flipper Zero is a portable multi-tool for pentesters and geeks in a toy-like body. I'm also on a Quest 2 and use the claw grip on my I’ve been playing beat saber for two years now on an oculus quest 2, and I just don’t see any progress anymore. Saber angles and all that should come from settings not grip I'm aware. New comments cannot be posted. I found that I can do higher BPM songs but my accuracy isn’t all that good and I think it’s because I’m not used to the claw grip. Oculus and wmr felt too light and fragile. It needs more grip strength than on quest one but the standard grip still works best for me. Wondering if I did it right. That being said, in this case the shape and weight of the controllers are very similar to quest 2, except lacking the tracking ring, so most grips that worked on quest 2 will also find success here: popular choices are default, F and M grip. Reply reply More replies The unofficial subreddit for Beat Saber. I'm pretty pumped about The unofficial subreddit for Beat Saber. I'm working on my accuracy in the 115 guild custom campaign and wanted to try different settings on Saiber Tailor. I found that while this felt like the next logical step I found I wanted to keep adjusting my grip. The hand orientation is exactly as if I was using the controller normally. . Beat saber is an intense game. I play on a Quest 2 with Oculus Link (Steam version BS). I just spent hours with sabertailor and changed all my settings. On top of leaning out, the arm is also noticeably bigger in mass. 146K subscribers in the beatsaber community. (Too cheap to buy those sword extension handle lol) What grip/saber positions are you all using on the Index? I'd be curious to try some out. Yes saber tailor allows you to adjust the position and rotation of the sabers, you’ll need to do your own research if you plan on using different values. 19 for me so far YMMV. I was going to 3d print some hilts for them, but then I got the index controllers. So I was just wondering if it is really that necessary to use grips to be good. I only make my saber be 4 cm above my hands and angle it 15° downwards. I just copied Bandoot's settings and gained an extra 7. I just shift my hands down below the trigger so all fingers wrap around the grip and just hold the grip like a sword hilt. s. Don't get me wrong, the high res and 90hz display make the game a really great experience. been swinging away at beat saber for a year and a half now, i’ve gotten pretty darn good but have been becoming increasingly more aware that i’m using arm as opposed to wrist way more than i should, whenever a fast part comes i immediately only use arms and run out of stamina so quickly. Set yourself up for success by finding a comfortable grip, and worry about the scores secondhand. Here, enthusiasts, hobbyists, and professionals gather to discuss, troubleshoot, and explore everything related to 3D printing with the Ender 3. I play on oculus quest 2 and use a claw grip. I've been playing Beat Saber on a Rift S and I got used to the claw grip (I think, two fingers through the ring). I've been using M-grip (Yoshi) with a rotation (Z position 10cm, X rotation 37, Y rotation -12), and I feel like I can do better if I use a different… Skip to main content Open menu Open navigation Go to Reddit Home Following. I have the AMVR silicone grips from amazon and they're terrible for small hands and slip with the slightest moisture. Comfort and ergonomics are extremely important. It worked flawlessly with Quest 2 since it's controllers have sensors in the ring which does not get blocked by the hand. I never noticed how awful the default positioning was until I switched. Saberians, Beaters, Saberites, Jedi, we… Title says it all. Literally unplayable. Beat Saber was found to burn around 6-8 calories per minute, which is quite a bit considered you're just flinging your arms about. 3D printing these adapter fittings . 9*+ maps are fun with them . There's also the sound quality. I don’t really know of any other way to hold the controller other than normally, but whenever I do 2 to 3 songs in and it starts to hurt. Beat Saber is likely one app they really really really test to death when evaluating changes to controller tracking. Maybe when they let us change the angle of the saber it will be better but I’m wondering now if we might attach something like a handle to bottom to give a us more flexibility. The unofficial subreddit for Beat Saber. 112 votes, 65 comments. I am not using default grip however, I still find swings alot harder with the new weight distribution. And I don’t get your point tbh, but it’s your opinion and if you think you shouldn’t use your wrist or a obliviously better grip, b/c it “isn’t the original intent of the game” than we just have to agree to disagree. Beat Saber will keep working on it for a long time, specially with mods. I switched to a grip where I throw my index finger over the controller ring as well, and that doesn't happen anymore but wrists still hurt a bit. I don't have enough experience with other controllers. I'm not nowhere near the top 10 list but close enough for me to be happy with the game. 3d printed and they feel so natural! The latest version has knuckle straps but I get much better leverage with finger rings. I went a bit more aggressive with my angles/positions, to make it more like a fencing pistol grip instead of dooku (they are similar overall, but Dooku is a bit more "flows with the hilt" where the pistol grip is more "in line with your hand"). Saberians, Beaters, Saberites, Jedi, we… Hello, I started Beat Saber around 2 weeks ago, this is my beatleader profile https://beatleader. The latest update for it was for Beat Saber v1. (although as mentioned this isn't the grip I use, so can't speak to how effective these settings are. With that said, are there any other grips and controller settings I should try, or should I get used to the claw grip? Claw grip restricts my wrist too much, which in turn makes my arms tired faster. They address one of my biggest complaints with Beat Saber on Quest 2. I have tried the m grip but it felt awkward like my hands are I've been using the claw grip on quest 2 for a while now. On my Rift S, I always use claw grip, because I find it easier to get better scores. #1 Vive player here, 1 Finger B Grip, you will run into issues with the other grips as time goes on. However, they are way too big for my hands. I hold my vive controllers in a fairly standard way close to the rings. I currently have a Quest, and I originally found it really awkward to play Beat Saber on it (was transferring from the PSVR which may have many things against it but I still think must be the most natural Beat Saber experience. beatsaber join leave 151,742 readers. Tried a couple of songs though and they felt fine. I can tighten them but the Velcro is barely holding on and usually opens up mid song. 24 with a peak sustained MET of 7. I think this grip style will help me finish tough songs easier. Don't just grind Happpy Song thinking it will make you good, a 65-70% on any PP map isn't worth a damn. I was suggesting VR games for a person who only has use of one arm, and Beat Saber’s single-saber mode came to mind. Makes Index Beat Saber more comfortable and accurate than Oculus Touch for me (which is saying something, as Touch was excellent). 0. I’ve gotten very comfortable with it but apparently it’s not that good on quest 2. 142K subscribers in the beatsaber community. I have been using basically modified default grip. i’ve only just discovered there are alternative ways to grip the controllers (im on quest 2), and After bumping into a an in depth piece on r/askhistorians about reverse grip, I got to thinking "I could do that in beat saber. Edit: corrected missing words. Changing my grip was the biggest help for me besides just practice and is what finally pushed my scores to high 80%s in songs I'm comfortable with. The Vive was my first headset but the rift S is my second. For Beat Saber grips, I went with the VBlade ones off Etsy. Welcome to the Ender 3 community, a specialized subreddit for all users of the Ender 3 3D printer. 4. I can play for about 2 hours before getting small pain in the fingers, but overall I find it quite comfortable and enjoyable. What do you guys think is the best grip for accuracy? I am also a speed player, so I will need some of the best grips possible to become one of the best players. I mean where you expect it to be. They say that default grip or something like the B-grip is better to use. But people are saying that claw grip isn't a good grip to use. The wands were heavy and too wide. I see mine as if I'm pointing with my index finger. 148K subscribers in the beatsaber community. I've always played with the oculus rift controllers with default grip and I'm currently at around top 3000 and I'm still getting enough pp to get higher. 147K subscribers in the beatsaber community. I have the controller slid down a bit in my hand from "normal" with my Index finger over the tracking ring, my middle finger on the Trigger Button(the one you normally hit with your index finger), while my ring finger and pinky are on the lower trigger. I'm probably not the best person to go off of though since i've been stuck at just below 5k global for a few months. 248 votes, 58 comments. Also find that my left saber sometimes hits notes I don’t If you're doing a claw grip with just 2 fingers through the controller ring though, then you could try this. Agreed, but they would release a product that is more than adequate for 99% of beat saber players but slightly worse for the competitive players, which are a fraction of the overall playerbase. 1 but it's been working with v1. I played about a half year with claw grips. It also didn't really feel like I was holding a saber, so it just felt wrong. Index controllers basically limit you to only one grip, and the default settings make it a HORRENDOUS angle for beat saber. 31 votes, 22 comments. This allows you to flick your wrist even with default controller grip, and always get >=100pts per swing and given a little tweaking and practice it works for me. It causes loss of tracking frequently. Right now, I am using the default grip and holding a 93-94 percent acc on average. But once you do, you will generally find it easier. These are my wip saber tailor settings for my right hand: 0 0 5 36-13-90 I admit they might not be ideal for most people. any ideas? Locked post. Saberians, Beaters, Saberites, Jedi, we have many names. If you play some of the songs that are hard for you and don't get tired arms/out of breath chances are you use your wrists too much and don't move your arms much(if it all!). Hi there! I've been trying to find good settings for Beat saber on my new quest 3 but, as someone coming from a quest 2 with the long kiwi design grips, i'm having a hard time to find some good settings for the smaller controllers (compared to the q2+grips). May be anyone was at same situation and can share settings? p. So playing beat saber was comparable to biking at 10 mph or more accurately comparable to playing tennis. sorry for bad English. Those who use normal grip switching over to claw grip will obviously have trouble at first because it's switching things up and your mind has to adjust to that change. I settled on 0. 1 of my friends has 150 hrs and has beaten a ranked map and has gotten on the leaderboard I have some hand straps for Oculus quest 2. As a g2 user with around 500 hours on the game, I would not recommend the headset for beat saber. The only time I ever use any of the pro techniques like wrist flicking is in multiplayer. So I recently received a Valve Index like a month ago and I have played beat saber/owned beat saber for 1-2 yrs and I have obtained 100 hrs, im still horrible at the game even with other headsets im complete trash at it, I can beat 100 dollar bills on expert+ but sometime still have trouble beating it. With the standard grip, i let the controller roll in my palm (pivoting about my grip finger) and use its momentum to follow through the entire slice motion. How about bottom grip; I always feel like the saber doesn't have enough reach ( I am short with shorter arm length)it's like a standard grip but instead gripping the very bottom of the controller as not fly away as I can. Other than that, it's a great system to play Beat Saber. But there's growing pain in my wrist after beat saber, and my scores aren't even that great, so there are probably better ways to hold the controllers. Modding. Have to rip it or cut it off. I have tried the C-grip and the F-grip so far, and the C-grip seems to work the best with me. The best grip is the one you find most comfortable. Claw grip is popular enough to where I'd he shocked they would allow tracking changes that negatively affected how it felt to play the game using it. It should be said that settings are very personal and therefore the best settings can't be defined IMO. The infill structure I used was honeycomb and I set the infill density to 50%. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Which grip is the least painful for you? Whats a good grip for beat saber on quest 2 Question I have been using default grip for a while (modified now I hold the controller completely sideways for better acc), but I’ve been noticing it not fitting me well. Besides aftermarket grips are fairly cheap and can be adjusted. When quest 2 becomes kinda useless, sell it to someone for PCVR (some people still buy the quest 1 for that) or transition to I’ve been playing beat saber ever since I got my quest 2 (so about a year), and ever since the first couple weeks I’ve been using claw grip. for movement i kind of pivot my hand around some point in my forearm with a bit of added flick to my wrist for extra travel. I'm on quest 2 and I need to know what the best settings for saber positions is. Also I've been recommended the ptotpa grip however I find it very hard and uncomfortable. Rules. And for me PP is on the lowest of the scale for things I care about in Beat Saber. I'm here to have fun. I couldn't find any adjustment settings in BS itself, were would I adjust these types of settings? Get an ad-free experience with special benefits, and directly support Reddit. After going from the Rift CV1, Quest 1, and now Quest 2, it's frustrating that the controllers on the Q2 is so bad for Beat Saber. 0… Skip to main content Open menu Open navigation Go to Reddit Home Only thing I really do different to default grip is hold them sideways for better up & down movement, seems to work fine with me (managed to beat 10 difficulty star song for reference) Reply reply For Rift S / Quest 1 it would be Default, 1 finger claw, or M grip. First, claw doesn't work on Quest 3 because of the IR sensors and their placement. Updating with new settings. I saw some pictures about Quest 2 grips but don't really understand them or feel comfortable with them. So, I've been playing beat saber on quest 2 for a while, and some times I absolutely destroy maps, and other times I completely suck. But I do think it's odd that only one hurts considering most of beat Saber is similar usage of both. I was really good at Guitar Hero and really miss playing that game because I love fast paced rhythm games, like Beat Saber. Now the new touch controllers are very comfortable, but the button surface area is big enough that claw grip is now hardly comfortable for my fingers. But the tracking really ruins the game play. Big Change. get reddit premium. Although the grip has been working well for me, it is a little bit uncomfortable with the edges poking into my hand. 273 votes, 59 comments. wiki Apr 9, 2020 · I got the Index Controller this week and tonight was my first time playing Beat Saber with them and it felt horrible. 6 users here now. Don't forget that controller settings are crusial on any grips. Ok, really the only two grips for quest 2 are the claw and the regular grip, the claw is where you hold the controller through the ring with your fingers, while you hold the outside of the ring with your thumb. A lot of the time on default grip, the saber is pointed too upward by 10 degres ish, lowering the Y rot fixes it. Today I switched to the claw grip and its enabled me to crush streams like I had never done before. The saber is my pointer. And a lot of the time it's too much toward the center, increasing the X rot by a couple of degree also fixes it. But M-grip seem to be better for far side slash. Yeah I also turn from relaxed 2-finger claw to relaxed 1-finger claw! Relaxed 1-finger claw is more flexible than normal claw. The new settings feel super weird. So I wondered how everyone else hold theirs especially for playing expert/+? I know the tracking sucks, don't worry about that. If you are using a quest or rift and are still using the default grip, it might help to switch to another grip. It can be easy to hurt yourself when you’re focused on the score instead of yourself. Unlike the way the OP shows. I’m OK normally on expert off of the bat granted I don’t get expert +, but I’ve got my few any new grip variations are greatly appreciated I’ll have to look into the Mamut grip. The V grip makes it easy to accidentally press the menu button. I'm not here to get to the top of a board or beat anyone in a game. Definitely disappointed the new controllers are so uncomfortable to use for Beat Saber. The controllers seem super comfortable for beat saber, and the tracking is precise and responsive, though you may need to optimize your swings depending on your technique. I’ve Tried the M grip and I see some potential in it, but I just need to practice it, any tips from people who use it? The unofficial subreddit for Beat Saber. Quest 2 standard controllers (edit - thanks DannyCrane9476) Normal grip Pos X: 0, Pos Y: 0, Pos Z: 0, Rot X: 25, Pos Y: -5. ) Position X: 0 Position Y: 2 Position Z: 10 Rotation X: 20 Rotation Y: 20 Rotation Z: 0 First off I'm just going to state the obvious. But now since the quest 2 has different… This brought back to memory my first times playing Beat Saber, which were on an original Vive with the wand controllers, which are very heavy by comparison to Oculus’ touch controllers (a quick search says about 200g vs the Quest 2’s 120g; that’s 40% less!). They found that Beat Saber had a average sustained MET of 6. I am quite new to Beat Saber and am currently using a claw grip with the oculus quest 2. In all seriousness, the rift cv1 version of this grip is called the BK (Brass Knuckle) grip (mostly just having the tracking ring above the knuckles). Tweak things about your sabers, including grip position/angle, saber length and trail length! Original mod by Ruu. One thing I would check is how much you use your arms. They are absolutely worth it, the fit and finish are superb. I have some questions I hope experience players can help me out. I find that I don’t lose stamina as quickly with claw grip and have potential with it, but my acc isn’t the best, and I don’t have any settings. I prefer Beat Saber with controllers closer to these (PS Move), but recently I've been introduced to claw grip. Currently I use a default grip but I heard it's not ideal. Looking for good controller settings for claw for the quest 2 controllers. Curious about others who have the same controllers and use the same grip - what are your settings? The tip of the in-game saber's handle aligns with the tip of the index controller, so it feels more natural (for me anyways) Reply reply glowtape TLDR: good headset, not great for beat saber. I didn't use the Vive for beat saber very much(at the time only pushed hard difficulty on songs) but after using the Rift and doing Expert and a little bit of Expert+, I went to the Vive to play Beat Saber and god those things are weighty. xyz/u/287073. After taking literal months to find the correct controller settings, I had to settle with some janky ass, figure 8 swings. I play a lot of really fun fast custom songs (Mainly Camellia at around 5-7 nps), and one thing that's been haunting me my entire beat saber "career" is that I'd be playing some patterns that I'm really familiar with and enjoy and I'd think to myself "How I am Interestingly enough, the areas of the arm that beat saber affects the most are the parts of your arm that are noticeably bigger! Such as the lower forward portion of your tricep showing an increase in size. Before I always failed within the first minute of crystallized expert, but with the claw grip I was able to pass it after a few tries. It's basically the "C-grip" that lots of people have used with the Rift and the original touch controllers for Beat Saber, just the tracking ring is in a different spot now. Are there other kind of grips besides the default way? I’ve been playing a lot of beat saber recently and discovered different grips people do. When switching from cv1 to quest 2, this was the closest hand position I could get to getting the same feel. I can beat all the main songs on expert+ except a couple Camellia ones, and I can beat a lot of custom songs that go even faster than the main ones, but that’s it. Saberians, Beaters, Saberites, Jedi, we… Since I've upgraded to a Quest 3 I haven't been able to play Beat Saber anymore, because the Ring is missing, which was necsessary for the claw grip, and doing it now is too heavy on the wrists and degrades tracking quality. One small grip is the strange way the sabers are pointed on the controllers relative to the way I hold it (I can see one other person here posted about it) --> It needs to be adjusted, but I am told that can be done with Beat Saber mods. 7% on a song I could barely play before and bested my previous highest pp by 50+ points in the process. I just came over from the Reverb G2. The standard grip is not amazing for wrist movement, try a variety of different grips and spend a week or so getting used to each one, then after you've found a grip that works for you look at messing about with your xyz settings Hello everyone. what is the best way to grip the Quest 3 controller? i just hold it normally but sometimes the tracking gets messed up and says I'm missing notes that i am swinging right at. It's a poor beat saber player who blames the controllers for his performance, but I'm certain that there were times playing advanced songs that I missed notes because of a loss of tracking on the outer boundary. So, in beat saber holding in a neutral grip I align the saber with my arm, maybe a little higher but somewhere in that area. Also currently again, without using a link cable beat saber is limited to 90hz TL;DR Don't buy the Quest 2 for pc beat saber! 142K subscribers in the beatsaber community. My first eventual goal will be to be a top 1000 player, obviously I expect this to take several months and dedication to catch up to people who have been player for 4 years. On the other hand, I did have fun with the multiplayer feature with some friends yesterday! Now just fingers crossed for a BMBF fix - at least for Quest 1, which I just plan to keep frozen on the last BS version until The Beat Saber blades appear to come from my fists at an almost 90 degree angle, as though I'm holding swords. I heard many people say that grips are a must for expert+ even though I can play most maps around 8stars. Crypto Overall I haven't seen anyone I know that uses a Q3 and plays competitively at a decently high level be unhappy with their purchase yet. Current features include: Change the position and angle of your saber relative to your controller (independently for left/right saber) Change the position of your saber relative to the world (independently for left/right saber) Get the Reddit app Scan this QR code to download the app now Made a page for beat saber grips :) I'm top 100 in Beat Saber, and I wanted to share As it is with every headset, the best grip doesn't exist. Used to use default grip but I want to switch to claw. It feels like I’ve reached an invisible skill barrier of some Beat Saber players waiting for OST6, official custom sabers, and other added free content. I just got oculus rift cv1 for Christmas and was wondering what grips and positions the top players like Cerret use. Recently transferred from a rift s to psvr 2 (my laptop doesn't run vr well anymore and the rift s was starting to not work due to dodgy cables) but I'm having issues getting a good grip on the controllers, where any semi difficult note stream results in my losing grip of the main part of the controller and holding it essentially by the ring. It gave me this thought: It would be cool for one handed players if pulling/holding the trigger or pressing/holding a button would act like a modifier, swapping saber colors to add some complexity to that mode and keep it interesting. 😒 Honestly the Atrix Quest 2 grips were my fave, so I may melt a hole in the side where the sensor is on the 3 controllers and try them back out. This grip except take your pointer finger ONLY and loop it in like this grip. My grip issues are pretty much gone. Today I get my KIWI grips with knuckle straps, and I literally haven't an idea about settings which are will be comfortable. Posted by u/CodeDeliciouss - 2 votes and 2 comments Hi guys I'm new to this game and community. Pros: Super grippy, hand doesn't slip out at all. If you stick to medium-low speed songs, you should be fine. the main thing about playing default which is why a lot of players switch to claw early is that you need to make sure you are playing with you palms facing down. " And ya know what, it's pretty damn fun. (I'm not very active on reddit, I wont be replying to replies. The game is a system seller, that's one corner that shouldn't have been cut. For Quest 2 1 finger claw is harder so the other two. I was surprised at how damn heavy Vive wands were. I ended up using the old Vive Wands. Anyway, I'm glad to hear that early reports are good. 15. Last year I designed these Oculus touch handles for Beat Saber, because I hated claw grip. rpzb esj revrbd uatapqvzp vqe dyvayiv fisi zajdjn och grhp